Commodore Amiga AGA games list! 
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info


GenreAction Shooter
DeveloperCore Design
PublisherCore Design
Reviewed byndial
Banshee most likely is one of the best vertical shoot 'em up games for the Amiga A1200 and CD32 systems. The game was released in 1994 by Core Design.
Banshee is a vertical shoot 'em up and its design and concept is quite strange. That is, imagine a world where time and technology have stood still for decades. There are no wars, no diseases and people of all races live together in peace! Well, this happens until the earth is attacked by the evil Blardax Maldrear (!), alien forces that invade our planet with only one purpose: destruction! Heavily influenced by the classic arcade shooter "1942", Banshee roars into life against an ocean of enemy swarms! You have to shoot anything and everything that moves, flies or floats! From armored tanks, trains, to troops, planes, naval forces and all other means of enemy military hardware will do everything in their power to take you down. The game supports a two player option as well, increasing the fun factor! The game is played as every other classic vertical shoot 'em up, where you shoot enemies, collect bonuses and confront the big boss to proceed. All AGA owners should try this one since it's one of the best games ever developed for the Amiga AGA chipset!

Banshee does a great use of Amiga AGA's capabilities, as it has numerous colors on-screen and a whole bunch of simultaneous, animated sprites with some of them being really large! The scrolling is flawless and the sprites' animation is as smooth as an actual coin-op game! The sound is equally great and bonds to the crazy action with cool in-game music and a variety of stereo sound effects, from the casual "boom-booms" to the desperate cries of a wounded soldier.
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Intro/Menu music:  In-game music sample:
Gameplay sample
Hardware information

Amiga 1200

Amiga 1200CPU: Motorola 68EC020 14 MHz
MEMORY: 2 MB, expandable to 10 MB max (2 MB Chip RAM + 8 MB Fast Ram)
GRAPHICS: AGA chipset, supports 24-bit color palette (16.8 Million colors) and 256 to 262,144 on-screen colors in HAM-8 mode. Resolutions supported: 320x256 to 1280x512i (PAL) and 640x480 (VGA)
SOUND: 4 channel 8 bit PCM, stereo output
The Amiga 1200 (default) color palette
24-bit RGB 16.8 million-color palette
(256 on-screen and up to 262,144 in static image - HAM8)
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