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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
AmigaAGA

Lion King

Lion King
GenreAction Adventure
DeveloperWestwood Studios
PublisherVirgin Interactive
Released1994
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Based on Disney's popular animated film starring Simba the lion, The Lion King is a multi-scrolling action platform game released for the Sega Mega Drive / Genesis, SNES, NES, PC (DOS / Windows) and Amiga (AGA) home systems.
 
Review
Lion KingSTORY / GAMEPLAY
Young prince Simba just can't wait to be the King of Savannah. But his father, King Mufasa, dies and his evil brother Scar takes over the kingdom. Simba is banished from his homeland and now he has to survive, grow up fast and hone his skills until he returns to avenge his father's death.
Apart from killing enemies by jumping on them, and make leaps over deadly pits, the gameplay features minor puzzling, swinging and character upgrade elements. If Simba loses all of his health he floats in the middle of the black screen standing dazedly, and faints! Health can be restored by collecting bugs found in the way. There are also a few levels that differ from the norm, to give some variation (such as Level Four that has you running towards the screen and dodging a buffalo's charge from behind). These extra elements add some more to the game although they make it more challenging to further progress.
More on that, the controls are pretty tricky to master (to be honest, it was way easier for me to use keyboard in the DOS version than a joystick on the Amiga or a joypad on the SNES). Other than that, the game plays and looks great and offers lots of fun.

GRAPHICS / SOUND
The graphics on the Amiga AGA are very impressive. Each stage is well drawn with nice textures and some great use of lighting shading. The art from the movie is almost intact and everything is very recognizable and authentic. The sprites are superbly animated and they move fast on screen. The Amiga version is available only on the AGA machines and looks good though the extensive use of color-dithering to resemble the original color palette. The sound quality is equally great, the music is faithful to the movie and features some of the original soundtracks while there are also several sampled sound effects (like when Simba roars, etc).

GAMEPLAY VIDEO
On our video below we included both the Amiga AGA and DOS versions of the game.
 
Screenshots
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Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Comparable platforms
PC MS-DOS
Commodore Amiga AGA
 
Hardware information

Amiga 1200

Amiga 1200CPU: Motorola 68EC020 14 MHz
MEMORY: 2 MB, expandable to 10 MB max (2 MB Chip RAM + 8 MB Fast Ram)
GRAPHICS: AGA chipset, supports 24-bit color palette (16.8 Million colors) and 256 to 262,144 on-screen colors in HAM-8 mode. Resolutions supported: 320x256 to 1280x512i (PAL) and 640x480 (VGA)
SOUND: 4 channel 8 bit PCM, stereo output
read more...
The Amiga 1200 (default) color palette
24-bit RGB 16.8 million-color palette
(256 on-screen and up to 262,144 in static image - HAM8)
 
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