Commodore Amiga AGA games list! 
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info

Naughty Ones

Naughty Ones
GenreArcade Platform
DeveloperMelon Dezign
Reviewed by
Naughty Ones is a fun and challenging platform romp with cool visuals and sound and mainly, great playability. The game was released only for the Commodore Amiga computers (OCS/ECS and AGA).
On a sunny afternoon, the two naughty brothers John and Jim were playing with their rubber balls in a field near their home. Summer holidays already started and both those kids were jumping around having no other worries than who they were going to tease next. But all of a sudden, the sky went dark, the birds stopped chirping and a chilly wind blew all over the landscape. A powerful beam lit up everything and gravity seemed to change direction. In a whirlpool of colors and bright light, the two brothers kept on falling, completely losing track of time, place and dimension. They were captured inside a surreal world and apparently nobody will help them getting back to the real ones!
You control John or Jim or both (the game can be played in one or two-players mode) and guide them through five different stages on a quest to defeat the evil king that brought chaos. Each stage consists of linked rooms and you must find a key to progress to the next. Each stage is full of deadly surprises, including deadly pits and several enemies that are connected to the actual stage's storyline. Those enemies vary from robots, blobby things, soldiers, plasma balls, to mummies, crocodiles, spiders and birds. John and Jim must jump onto a number of platforms, collect power-ups and shoot their rubber balls to kill enemies until the exit key is reached. Some of the enemy sprites need split-second timing to be dispatched, otherwise a single collision with the assorted opponents will drag you back to the start of the screen and you will lose a life instantly. Fortunately, the bad guys don't come back after you kill them (they do not re-spawn) and only the indestructible hazards remain (pits, spikes and the stuff). Each power-up can increase your firepower and shooting accuracy and you will occasionally stumble over a hidden bonus room or you may need to find a switch to uncover a hidden platform.
Naughty Ones is an engaging and intriguing platform game and its greatest strength is its awesome gameplay.

The graphics on the Amiga AGA version are great, without utilizing any special advanced techniques (multi-scrolling etc) and the sprites' animation is very smooth. Each stage has its own little details with around 70 colors on-screen. Note that for the Amiga OCS/ECS version has up to to 46 colors but someone wouldn't really notice any actual difference to the AGA.
As on the OCS/ECS Amiga version, the sound on the AGA equally great and features nice in-game tunes (fit to the stage you're into) and a few sampled sound effects.
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Intro/Menu music:  In-game music sample:
Gameplay sample
Comparable platforms

46 colors
Commodore Amiga OCS/ECS

64 colors
Commodore Amiga AGA
Hardware information

Amiga 1200

Amiga 1200CPU: Motorola 68EC020 14 MHz
MEMORY: 2 MB, expandable to 10 MB max (2 MB Chip RAM + 8 MB Fast Ram)
GRAPHICS: AGA chipset, supports 24-bit color palette (16.8 Million colors) and 256 to 262,144 on-screen colors in HAM-8 mode. Resolutions supported: 320x256 to 1280x512i (PAL) and 640x480 (VGA)
SOUND: 4 channel 8 bit PCM, stereo output
The Amiga 1200 (default) color palette
24-bit RGB 16.8 million-color palette
(256 on-screen and up to 262,144 in static image - HAM8)
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