Body Blows is a great 2D fighting game, released in 1993 by Team 17 only for the Commodore Amiga (OCS/ECS and AGA) and PC (DOS).
STORY / GAMEPLAY Fight your way through and be the winner! Simple as that! In Body Blows, there are 11 different fighters to choose from. On 1-player mode You can play as 1 out of 4 characters: Nik, Dan, Junior or Lo Ray. On the other modes, the players can select among 10 characters. The game requires at least 1MB of RAM and it utilizes the extra memory installed on the system. Body Blows is directly compared to the more popular and long time successful Street Fighter II, with many worldwide reviews suggesting it's a better game (at least on the Amiga). The gameplay is fighting typical: fight and KO the opponent at all costs. The special moves of each character are easy to learn. The controls are flawless and they don't require gamers to make a multi-button combination to unleash a special move. All you have to do is to hold the fire button and release! Body Blows is truly an addictive game and offers great playability, especially when played with two players!
GRAPHICS / SOUND The AGA version uses a much wider variety of colors (256 on-screen), has superb backgrounds and very smooth character animations. Although it uses more detailed fighting areas compared to the OCS/ECS Amiga chipset, both versions are visually great. Soundwise, the game offers some great music and a variety of fighting-mobie-style, in-game, digitized sound effects! Overall the sound is brilliant and among the best found on the Amiga fighting games scene!
CPU: Motorola 68EC020 14 MHz MEMORY: 2 MB, expandable to 10 MB max (2 MB Chip RAM + 8 MB Fast Ram) GRAPHICS: AGA chipset, supports 24-bit color palette (16.8 Million colors) and 256 to 262,144 on-screen colors in HAM-8 mode. Resolutions supported: 320x256 to 1280x512i (PAL) and 640x480 (VGA) SOUND: 4 channel 8 bit PCM, stereo output