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International Karate + - Commodore64
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Arkanoid II - AmstradCPC
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Wrath of the Demon - Commodore64
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
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Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
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Flashback - Archimedes
Warlocks - Archimedes
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Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
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Jim Power - snes
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Aladdin - snes
Comix Zone - Megadrive
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Game info
AmigaAGA

Top Gear 2

Top Gear 2
GenreArcade Racing
DeveloperGremlin Interactive
PublisherGremlin Interactive
Released1994
Rating
Graphics:8.0
Sound:8.0
Gameplay:7.5
Overall:8.0
Reviewed byndial
Top Gear 2 (a direct sequel to the 1992 game Top Gear) is an arcade-style racer developed and published by Gremlin Interactive. It was first released by Kemco for the Nintendo SNES in 1993, and later ported to the Amiga (OCS/ECS and AGA chipsets) in 1994 by Gremlin Interactive, and to the Sega Genesis by Vic Tokai. While more realistic than its predecessor, Top Gear 2 maintained the arcade-style gameplay the series is known for. A two-player mode is also supported.
 
Review
Top Gear 2STORY / GAMEPLAY:
In Top Gear 2 you simply have to race around the world in a league against 19 other drivers, through various weather conditions. You receive championship points at the end of each race, but you also receive an amount of money reflecting your final position too. There is a shop waiting for you at the end of each race to spend your money, loaded with stuff to buy for your car (better engines, tires, side-car protection etc). Before any race, there is information regarding the track, weather conditions etc, so take care of adjusting your car accordingly (e.g. get wet tires for races in the rain). There are also bits to collect on the track like nitro boosters (which by the way are limited, but you can buy more in the shop). But there are also a lot of obstacles to crash on them too, which will slow you down easily, which will also, damage your car's engine too reducing its top speed etc. Try not to hit any obstacles that come in your way, as every time you hit something, your Hit Points decrease and you will go slower.
There are a few major flaws though. You will notice that you do get a tremendous difficulty in gripping the road on a corner, and so you have a far harder time actually completing a lap of any given track than the other drivers on the road! Also, the car is quite slow respond most of the time, and you end up fighting the controls more often than not, where you should actually be in tune with the game itself.
In general, Top Gear 2 is an adequate racer, especially when compared to the similar Lotus series, Jaguar XJ220 or Crazy Cars 3. Just don't expect Lotus level quality.

GRAPHICS / SOUND:
The Amiga AGA version has some great music and pleasing graphics (car models nicely drawn, especially the pre-rendered model when your car spins after a crash), offering more colors (around 150) than the OCS/ECS version and way smoother scrolling. The landscapes are nicely drawn with different palettes featuring daytime and nighttime courses. There are plenty of objects on the sides of the race road too, such as trees and signposts.
Sound offers a nice main menu tune, and fine tunes during racing, though you need to switch either to music or sound effects to hear sampled car engine and other ambient sounds.
 
Screenshots
  • Top Gear 2
  • Top Gear 2
  • Top Gear 2
  • Top Gear 2
  • Top Gear 2
  • Top Gear 2
  • Top Gear 2
  • Top Gear 2
  • Top Gear 2
 
Comparable platforms



45 colors
Commodore Amiga OCS/ECS



126 colors
Commodore Amiga AGA
 
 
Hardware information

Amiga 1200

Amiga 1200CPU: Motorola 68EC020 14 MHz
MEMORY: 2 MB, expandable to 10 MB max (2 MB Chip RAM + 8 MB Fast Ram)
GRAPHICS: AGA chipset, supports 24-bit color palette (16.8 Million colors) and 256 to 262,144 on-screen colors in HAM-8 mode. Resolutions supported: 320x256 to 1280x512i (PAL) and 640x480 (VGA)
SOUND: 4 channel 8 bit PCM, stereo output
read more...
The Amiga 1200 (default) color palette
24-bit RGB 16.8 million-color palette
(256 on-screen and up to 262,144 in static image - HAM8)
 
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