Amstrad CPC games list! 
Total reviews!
Handheld: 57
16/32bit Computers: 829
8bit Computers: 411
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Random Old Ads!
Game info

Rick Dangerous 2

Rick Dangerous 2
GenreArcade Platform
DeveloperCore Design
PublisherMicro Style
Reviewed byndial
This is the sequel to the great Rick Dangerous, featuring great graphics but difficult gameplay! The game is a mix of puzzle solving action adventure and platform shooter and the addictive gameplay of the original hasn't changed dramatically, making RD 2 a worthy sequel! Rick Dangerous 2 was released for a wide list of 8/16 bit home computers such as the Amstrad CPC, Commodore 64, ZX Spectrum, Amiga, Atari ST, PC (DOS).
Rick Dangerous 2STORY / GAMEPLAY
After the events on the first Rick Dangerous, an alien invasion to Earth is imminent. UFOs land all over the world, starting from London, kidnapping people and taking them quite literally inside some alien caverns, ice worlds and the like. Another UFO lands in Hyde Park and Rick goes there to settle the score. The game is more complex and more challenging than its predecessor. For a start, Rick is now armed with a laser weapon and bombs that can not only be placed but also slide across the screen, giving the opportunity for strategic bomb placements. Also, the Pogo stick is replaced by a punch attack. Rick can also employ a special flying vehicle in a few parts of the game. Rick's adventure takes him in areas patrolled by a number of invading aliens who, in turn, are protected by wall mounted armaments (lasers, deadly electrical charges). Some of these can be switched off via plugs and then turned back on if needed. Note that the first 4 levels can be played in any order. Surely Rick Dangerous 2 is a great action / puzzle / platform adventure although its high difficulty level. This futuristic sequel has kept all of the gameplay and addiction of the original including an extra level and keeping all the superb graphics and catchy sound.

The CPC version is technically good having graphics with bright colors and pretty detailed backgrounds. As usual, the colors are more vivid compared to any other 8bit version. The sprites' animation is also smooth and pretty funny at times, especially when Rick is hit by an enemy as his sprite scales up crying! The sound on the CPC is also good, having nice sound effects and some catchy tunes at the intro and at the beginning of each level.
  • Rick Dangerous 2
  • Rick Dangerous 2
  • Rick Dangerous 2
  • Rick Dangerous 2
  • Rick Dangerous 2
  • Rick Dangerous 2
  • Rick Dangerous 2
  • Rick Dangerous 2
  • Rick Dangerous 2
  • Rick Dangerous 2
  • Rick Dangerous 2
  • Rick Dangerous 2
Sound samples
Intro music:  In-game sound:
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
No comments added yet
Login to leave your message!
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Beat them All!
Design & Developed by ndial
Free counters!