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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
AmstradCPC

Antiriad

Antiriad
GenreAction Adventure
DeveloperPalace Software
PublisherPalace Software
Released1986
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
The Sacred Armour of Antiriad (a.k.a. Radwarrior) is a platform game developed in 1986 by Palace Software for the Amstrad CPC, ZX Spectrum and Commodore 8bit computers.
 
Review
AntiriadSTORY/GAMEPLAY
Two major world powers have been secretly working on Anti-Rad suits, that would render their user invulnerable to conventional and nuclear weaponry. Once one side found out what the other was doing, it was enough to tip the delicate balance so the first nuclear missile was launched. The war raged merely for a moment, but smoke and debris lingered high in the atmosphere and plunged the planet into a nuclear winter that lasted for hundreds of years. Centuries passed, and from the chaos emerged a new race of men, strong and tough. They led a simple and peaceful life, farming, hunting, and telling tales around their fires at night. Stories drew from distant memories of a volcano that loomed over the half buried remains of an ancient city. Suddenly, their lives were darkened by evil invaders, coming from a far off world. Their weapons were sophisticated and they showed no mercy, the people fought bravely, but against such might they stood little chance! All those that remained after the slaughter were put to work mining the planet's reach mineral resources. A male fighter, Tal, stood out as a champion and was chosen as the last hope, the man who would save the race. So Tal has been sent on a quest, to find the last remaining blueprint of The Armour, a Sacred scroll, outlining the magic it can perform. He must search the forests, find the suit and use its power to destroy the central generator of the tyrants.

GRAPHICS/SOUND
The graphics on the Amstrad CPC version are simply brilliant, and they look slightly better than any other 8bit version. The colors are nice and the level details followed by the fine character animations are more than pleasant. Although the frame-rate drops significantly when a large number of enemy sprites swarm the screen, the game is still playable enough. The sound effects are solid gunshots fulfilling their purpose, but doing little to further enhance the game (similar to the ZX Spectrum 128k version). As for the opening tune, it's a real masterpiece for the CPC sound chip and probably one of the best intro tunes on the Amstrad CPC library of games!
 
Screenshots
  • Antiriad
  • Antiriad
  • Antiriad
  • Antiriad
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Sound samples
Intro music:  In-game sound:
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
 
Hardware information

Amstrad CPC 464/664/6128

Amstrad CPC 464/664/6128CPU: ZiLOG Z80 4MHZ
MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards)
GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported
SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.
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The Amstrad CPC 464/664/6128 (default) color palette
RGB 27-colors palette (16 on screen)
 
Comments
comment on 2010-03-17 19:49:25
FreddyJoin Date: 2009-09-07
Good presentation on all three versions, colorful and well animated. But its impossible to play!
 
comment on 2010-03-17 19:49:34
FreddyJoin Date: 2009-09-07
Good presentation on all three versions, colorful and well animated. But its impossible to play!
 
comment on 2019-04-06 23:11:01
alex76grJoin Date: 2017-03-19
Το είχα αυθεντικό μέσα σε μια συλλογή που είχα αγοράσει. Καλοφτιαγμένο αλλά δεν το προχώρησα ποτέ επειδή κάτι με είχε ξενερώσει στον χειρισμό.
 
 
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