Star Wars: The Return Of The Jedi is an arcade shoot 'em up game developed from Atari and based on the third Star Wars movie. This action game features three action sequences inspired by the popular film.
STORY / GAMEPLAY The game is based on the third Star Wars blockbuster movie, the Return Of The Jedi and it splits into three different levels. On the first level, you play as Princess Leia riding her Speeder-bike through the forest of Endor until you reach to the safety of the Ewok village. Upon reaching Endor you continue in another part of the forest and this time control Chewbacca's Scout Walker. There, Han Solo is waiting to deactivate the shields that protect the Death Star. On the second and the third level you play as Chewbacca and Lando Calrissian as they pilot the Millenium Falcon and enter the Death Star flying down a dangerous corridor, towards the central reactor. You have to blast the reactor and then speed your way through to get away from the Death Star before it turns into pieces! In each level there are numerous enemies awaiting and many other hazards that you can easily crash onto. So, apart from flying at high speeds, you also need to shoot enemy forces and avoid deadly obstacles.
GRAPHICS / SOUND The Amstrad CPC graphics are good, with vivid colors and nicely drawn backgrounds. The scrolling is somewhat slow but without rendering the game unplayable. As for the sound, the CPC version includes the popular theme from the movie (at the intro) and a bunch of some nice sound effects while playing.
CPU: ZiLOG Z80 4MHZ MEMORY: 64 KB or 128 KB of RAM depending on the model (capable of being expanded to 512k using memory extension boards) GRAPHICS: Motorola 6845 address generator, Mode 0: 160x200 / 16 colors, Mode 1: 320x200 / 4 colors, Mode 2: 640x200 / 2 colors, A colour palette of 27 colors was supported SOUND: The CPC used the General Instrument AY-3-8912 sound chip, providing 3 channels Mono Sound (via internal speaker) but capable to offer Stereo Sound provided through a 3.5 mm headphones jack (with pretty impressive outcome!). Also, it is possible to play back digital sound samples at a resolution of approximately 5bit. This technique is very processor-intensive though.