Apple IIGS games list! 
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Handheld: 57
16/32bit Computers: 830
8bit Computers: 416
8bit Consoles: 58
16bit Consoles: 88
32/64bit Consoles: 107
128bit Consoles: 28
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Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info

Ancient Glory

Ancient Glory
GenreAction Adventure
DeveloperLogical Design Works
PublisherBig Red Computer Club
Reviewed byndial
Ancient Glory is an exclusive action adventure for the Apple IIGS in which the legendary Greek hero Hercules must travel through Greece and fight with the evil female monster Medusa.
Hercules, the legendary hero of Greek mythology sets his quest off to bring to goddess Athena the head of Medusa (a deformed female monster)! Medusa is able to turn any man into stone with her gaze! As Herceules, you must find Medusa for the final battle. But you must collect various artifacts first, are scattered around several ancient Greece cities, so you need to travel a lot and obtain each item by completing quests. The game starts from Thebes, your homeland, and expands to various other cities like Eleusis, Athens, Nemea, Pylos, Delphi etc. Each city has several enemies roaming around, from snakes and scorpions to lions and bulls or even worse Cerberus himself and so on! Hercules can travel those distances using a map that appears every time you reach the end (or going back to the start) of each area. You start your quest without a weapon but soon you'll find a club, a sword, a pike and a bow (the latter is provided by Athena) in order to eliminate threats. Athena is willing to heal your wounds as well or even give you some extra arrows. Note that each time you die (by losing all of your energy) you have to start all over again, so be careful! There are a few health bonuses here and there to collect! A quick hint here is to jump over small deadly creatures (such as snakes and scorpions), a method that'll save you valuable energy.

The game's graphics look great with 16 colors and a variety of indoor and outdoor details from Ancient Greece. The sprites are well animated, although they move a bit slow and thus, the action is slow as well. The sound is adequate, featuring a few sound effects only and no in-game music at all.
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Gameplay sample
Hardware information

Apple IIGS

Apple IIGSCPU: 16bit WDC 65C816 running at 2.8 MHz
MEMORY: 256 KB to 1MB RAM built-in, expandable to 8MB, 128 to 256 KB ROM built-in.
GRAPHICS: 12bit RGB palette (4096 colours) supporting 320x200 with 16, 256 colors, 640x200 with 2, 64 colors
SOUND: Ensoniq 5503 Digital Oscillator Chip, 8-bit audio resolution, 64 kB dedicated sound RAM, 32 separate channel (software paired them into 16 stereo voices)
The Apple IIGS (default) color palette
12bit RGB 4096-colours palette (16 on screen and up to 256)
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