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Game info
Archimedes

James Pond

James Pond
GenreAction Platform
DeveloperVectodean / Millennium
PublisherElectronic Arts
Released1990
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
James Pond: Underwater Agent is a platform video game released in 1990. The name of the game is actually a parody from the famous James Bond 007 secret agent! James Pond has a lot going for it with its cute graphics, funny sounds, addictive gameplay and endless fun with a great sense of humor! James Pond was released for the Commodore Amiga OCS, Atari ST, Acorn Archimedes and Sega Mega Drive systems.
 
Review
James PondSTORY / GAMEPLAY
James, this little fish character, was quite popular back in the 90s and was even featured in some comic books! The game was successful enough to spawn two more sequels and one spin-off. In James Pond: Underwater Agent you play the role of a secret oceanic agent, an intelligent, mutated anthropomorphic fish, hired by the British Secret Service to protect the seas and take out the bad guys of the underwater areas. You mainly have to set some innocent aquatic creatures free, solve puzzles, defeat enemies and find items to perform specific tasks such as keys to open the cages or sponges to bung up the holes on leaking oil tankers. James can also fire bubbles towards his enemies to trap them and finally pop them to kill. There are 12 different missions, each named after some James Bond movies! Each mission information is displayed right before you begin your quest. James Pond has a lot going for it with its colorful presentation and its great sense of humor!

GRAPHICS / SOUND
The Archimedes version looks nice but there is a significant amount of colors missing compared to the Amiga and ST, especially at the background scenery. The sprites' animation is smooth and the action is fast and combined with some cool, sampled sound effects (but no in-game music(!)
 
Screenshots
  • James Pond
  • James Pond
  • James Pond
  • James Pond
  • James Pond
  • James Pond
  • James Pond
 
Sounds
Intro/Menu music:  In-game music sample:
 
Comparable platforms
Acorn Archimedes
Commodore Amiga OCS/ECS
Atari ST
 
Hardware information

Archimedes A3000/4000/5000

Archimedes A3000/4000/5000CPU: CPU: 32-bit RISC architecture ARM2 8Mhz (A300 and A400 series, A3000) ; ARM3 25/33Mhz (A540/A5000/A4) ; ARM250 12 Mhz (A3010, A3020, A4000)
MEMORY: 1-8Mb RAM
GRAPHICS: 12bit RGB palette (4096 colours) (12-bit) supporting 16 hardware palette registers. Resolutions from 160x256 to 640x512with with 4, 16 or 256 colours on screen. Also supported 1152x896 with 2 colours.
SOUND: 8 channels 8 bit logarithmic with 7 independent stereo positions
read more...
The Archimedes A3000/4000/5000 (default) color palette
12bit RGB 4096-colors palette (256 on screen)
 
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