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Game info
Archimedes

Hamsters

Hamsters
GenreArcade Platform
DeveloperGamesWare
PublisherGamesWare
Released1994
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Hamsters is a 2D platform game, developed in 1994 by GamesWare and published by Eclipse.
 
Review
HamstersSTORY / GAMEPLAY
The main goal in Hamsters is to guide your mallet wielding hamster (!) through each of the 80 different levels, squishing everything in your path. This would seem like quite an easy task, if it was not for the resilience of some of the locals - turtles, snails and penguins that require multiple blows to kill while the slippery frogs can be almost impossible to catch. Add to this the fact that each hammer blow will send you flying across the screen, often to an inconvenient place and you'll end up with what could be Tom's trickiest game yet. Hamsters is definitely not one to be missed.

GRAPHICS / SOUND
Hamsters has colorful and great looking backgrounds, pretty funny sprites and smooth animation. The game's sound features a great intro music and funny, sampled sound effects but unfortunately no in-game music.
 
Screenshots
  • Hamsters
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  • Hamsters
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Hardware information

Archimedes A3000/4000/5000

Archimedes A3000/4000/5000CPU: CPU: 32-bit RISC architecture ARM2 8Mhz (A300 and A400 series, A3000) ; ARM3 25/33Mhz (A540/A5000/A4) ; ARM250 12 Mhz (A3010, A3020, A4000)
MEMORY: 1-8Mb RAM
GRAPHICS: 12bit RGB palette (4096 colours) (12-bit) supporting 16 hardware palette registers. Resolutions from 160x256 to 640x512with with 4, 16 or 256 colours on screen. Also supported 1152x896 with 2 colours.
SOUND: 8 channels 8 bit logarithmic with 7 independent stereo positions
read more...
The Archimedes A3000/4000/5000 (default) color palette
12bit RGB 4096-colors palette (256 on screen)
 
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