Acorn Archimedes games list! 
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info

Chuck Rock

Chuck Rock
GenreArcade Platform
DeveloperCore Design
PublisherCore Design
Reviewed byndial
Chuck Rock is an early 90s side-scrolling platform game developed by Core Design and released for the Commodore Amiga and Atari ST. The game was later ported to the Acorn Archimedes, the Commodore 64 and some video game consoles.
Chuck Rock's ever loving wife (Ophella) has been kidnapped by an evil -and rather good looking- guy named Gary. Your mission is to rescue her as soon as possible, but it's not going to be a walk in the park as you have to battle against several nasties along your way! The story is set in the prehistoric age in which there are plenty of hungry dinosaurs just waiting for you... as well as creatures that come in quite different shapes and sizes (!) Note that not all of these creatures will harm you, rather than some of them will give you a lift across swamps or deep gaps that would otherwise be impassable! There are five different levels of platforms action, each one divided in 5 sub-levels! Of course you are bound to endure a few hits but if you sustain too're dead, starting all over again! So, do you really want to see Ophella again? Then grab your joystick and go for it! The gameplay is really fun, following the typical action platform moves in all eight directions. You may jump on several platform in order to avoid enemies or grab a few bonuses, including energy portions (depicted as hearts).

The graphics on the 16bit Acorn are nice, very colorful, with plenty of details on screen. The sprites move fast and most of them are very well designed. The Archimedes version uses a few less colors compared to the Amiga but it has the same level details. The sound is pretty good on the Archimedes (similar to the Amiga), featuring a nice intro music and several sampled sound effects during gameplay.
  • Chuck Rock
  • Chuck Rock
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  • Chuck Rock
  • Chuck Rock
  • Chuck Rock
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  • Chuck Rock
Intro/Menu music:  In-game music sample:
Gameplay sample
Comparable platforms
Commodore Amiga OCS/ECS
Acorn Archimedes
Atari ST
Hardware information

Archimedes A3000/4000/5000

Archimedes A3000/4000/5000CPU: CPU: 32-bit RISC architecture ARM2 8Mhz (A300 and A400 series, A3000) ; ARM3 25/33Mhz (A540/A5000/A4) ; ARM250 12 Mhz (A3010, A3020, A4000)
GRAPHICS: 12bit RGB palette (4096 colours) (12-bit) supporting 16 hardware palette registers. Resolutions from 160x256 to 640x512with with 4, 16 or 256 colours on screen. Also supported 1152x896 with 2 colours.
SOUND: 8 channels 8 bit logarithmic with 7 independent stereo positions
The Archimedes A3000/4000/5000 (default) color palette
12bit RGB 4096-colors palette (256 on screen)
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