Taking control of Venus, a robotic fly, you must battle your way through 50 insect infected levels in an attempt to restore ecological balance. Venus The Flytrap is an awesome side-scrolling platform shooter and among the best games for the 16bit Amiga and Atari ST home computers.
STORY / GAMEPLAY The extensive use of pesticides has caused the total extinction off insects! A group of mad scientists created cybernetic insects in an attempt to save fauna and restore the ecological balance! During their experiments, somebody made a mistake and all the insects went into a maniac killing spree. The same group of scientists designed a giant killer fly capable to wipe out the deadly menace provided that it collects the available power-ups and successfully negotiate a number of precariously placed platforms! As the fly, your main objective is to kill everything that moves using a variety of weapons. There are lots of bonuses to collect, such as extra time, extra ammunition and shields. The controls are rather easy but being a fly you must also master the technique of fighting upside down! Oh yes the controls are reversed in certain platforms and this is a quite unique feature for a shooter! Venus the Flytrap is a pretty slick piece of code and it looks particularly impressive even today! It's fun, it's fast and seriously addictive, although its high difficulty.
GRAPHICS /SOUND The Atari ST version has colorful graphics with impressive background coloring (more than 40 colors on-screen) and nicely designed sprites! The animation is quite smooth and makes the game playable enough as you have to always jump and shoot at the same time, against the evil little creatures. The animation of the fly is simply amazing! Note that the Atari ST and Amiga version were both developed from scratch due to their difference in hardware and especially due to the lack of hardware scrolling on the ST, so both versions do not share the same code! As far as the sound, the ST version has a great intro tune, a variety of cool in-game sound effects plus a background gameplay tune!
GAMEPLAY SAMPLE VIDEO
On our video below you may watch both the Atari ST and Amiga OCS versions of the game.
CPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus. MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images. SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).