The game's story takes place in a land called "The Land of Nothingness" (quite odd name isn't it?) where Arabatan (our hero) leads a peaceful life with his beloved wife Isolde. Some couples usually have a pet animal, but the unique thing with this couple is that they have a special friend; a dragon called Dracus! Everything was so calm and fruitful until one day Isolde was kidnapped by an evil creature called "Master of Darkness" who was mesmerized by her beauty and declared he would marry her on Mortenis' Day! As Arabatan, your quest is to seek for Isolde and rescue her before it's too late! The quest is so tough, but you'll have a precious ally by your side; Dracus!
Unreal consists of eight different levels (five in pseudo-3D)! At the beginning, the game has you on Dracus's back flying at high speeds and collecting crystals for bonuses while you avoid crashing on trees, hills and some huge dinosaur monsters (!), gigantic bears and more! The style of this level reminds us of Sega's Space Harrier. At the second level, after landing on the ground, the game takes you to a 2D game where you control Arabatan with his shiny sword and battle with a variety of enemies and small dragons! Apart from the living foes, you must be careful with several deadly obstacles that move towards you such as rocks etc. In addition, you must look around (especially when in 2D mode) to unravel clues to advance. Your sword is quite powerful but it gets twice as powerful when you poke it into a nearby fire and it's magically transformed into a sword-of-fire making the enemies bash considerably easier and saving your life-energy in the process. In the meantime, you should keep an eye on your flaming sword, because it can kill you instantly if you hold it in this state for too long. Overall, the game is great with great playability and gradual difficulty that will keep you interested for a long time. Unreal is a real visuals and sound showcase, especially for the Amiga hardware, and it's surely worth giving it a try!
The ST version's visuals are quite good, but inferior to the (original) Amiga version and pretty close to the PC MS-DOS. Although the Atari ST version looks good on both pseudo-3D and 2D levels, it has only 16 colors on-screen. Overall the game features some nice touches if we leave aside some occasional slow-downs when the screen is swarmed by objects.
The sound on the ST version is good and includes the original Amiga intro tune (but in lower sampling frequency) along with some nice (but not sampled) sound effects!