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International Karate + - Commodore64
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Turrican II - PC
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Game info
AtariST

Oliver and Company

Oliver and Company
GenreAction Adventure
DeveloperCoktel Vision
PublisherCoktel Vision
Released1989
Rating
Graphics:7.0
Sound:7.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
The game is a conversion of the famous Disney movie "Oliver and Company" and incorporates the most interesting and colorful scenes of it. It is a classic action adventure having cute visuals and hybrid gameplay. Released on Commodore Amiga, Atari ST and PC (DOS).
 
Review
Oliver and Company The story is centered on Oliver, a young kitten that is lost in New York. Being on his own, he has to learn the rough life of the streets, deal with stray dogs, and face many other dangers. Oliver along with Dodger, a charismatic dog from the neighborhood, experiences a couple of adventures in order to save the life of a little girl, Jenny. The game consists of four stages. T first stage is a typical horizontal scrolling arcade adventure in which Oliver, alone, must find food and avoid pedestrians like walkers, skaters, or angry hotdog sellers. The second stage offers a single screen gameplay in which Oliver has to catch bones which are thrown into the room. At the third stage, Oliver has to take care that his friends don’t mess up Jenny's home. At last level, Jenny has been kidnapped and Oliver has to find her with the help of his friends roaming in a maze.
Gameplay is cute, keeping up interest due to its unique gameplay at each stage. But still, the game is too easy to play and thus, really short to complete.

Graphics are pleasant here, having 16-colored screens (same as PC running in VGA mode, and Amiga) though sprites move a bit awkward. I really liked the indoor stages having cute details. Note that all 16 bit releases are identical in graphics.
Sound is ok too, featuring an introductory sampled tune, while there are a few sampled in-game SFX (no music though).
 
Screenshots
  • Oliver and Company
  • Oliver and Company
  • Oliver and Company
  • Oliver and Company
  • Oliver and Company
 
Gameplay sample
 
Comparable platforms
Atari ST
PC MS-DOS
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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Design & developed ndial / dialtech.gr
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