In a post-Apocalyptic world, people race with their armored cars. Races take place in the Badlands; the desolate ruins left after the nuclear conflict. There are eight tracks to race against 2 computer drones or a drone and a friend (supports two-player mode). Finishing behind the other two, loses you one of your two credits. Oh, do not forget to use your mounted cannon, which will slow down a bit your opponents! Occasionally gold wrenches appear on the track and can be picked up by running over them. Pick them up and get enough credits to buy upgrades between races. Upgrades can be Tires for better grip, faster Speed, Turbo boosts (limited), Missiles, Shields and Brakes. Each stage has its own unique details and scenario. Apart of the aggressive opponents, there are several other hazards to look after during racing. Occasional spikes may appear at certain spots, oils slicks, water pits, moving gates, snipers (!) firing at you from towers and so on! All of them will just slow you down by making you i.e. too spin when run over oil slicks. Control over your vehicle is simple to get grips with.
The game plays much like the famous Super Sprint game and is real fun to play. Just scoot round as fast as possible avoiding hazards and leave behind your opponents.
Graphically, things look quite close to the coin op but offering less colors (up to 16!). The Atari ST (and Amiga) version is almost identical to the original. Screens are nicely drawn, without any fancy visuals and other special techniques. Simplicity is the key here in terms of graphics (and sound) but gameplay is a must. Note that each screen uses up to 16 colors only! Cars are moving relatively smooth in the pseudo-3D environment too.
Sound is ok, offering some nice tunes during gameplay or you may choose to hear SFX (engine roaring, cannon fire, explosions etc),but not sampled (on the Amiga version only).