Atari ST games list! 
Total reviews!
Handheld: 57
16/32bit Computers: 830
8bit Computers: 416
8bit Consoles: 58
16bit Consoles: 88
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Random Old Ads!
Game info


GenrePlatform Shooter
DeveloperW.J.S. Design
Reviewed byndial
Ork is among Psygnosis' typical platform shooter games with good visuals but high difficulty level and rather flat gameplay. This game was released only for the Commodore Amiga and Atari ST/E home computers.
You control a Heyadahl named Ku-Kubal. Heyadahls are a breed of peaceful, genetic engineering chaps that can be remotely controlled via a computer. You are a captain and, controlling Ku-Kubal, you need to take the final test to make sure that you are cool and prove yourself worthy of Leadership. Ku-Kubal is pinned down on a planet called Ixion to test numerous puzzles and fight its way through levels inhabited by mutant and strange alien species. Well that's the odd story. The basic walking mode for Ku-Kubal follows the usual 8-direction action platform moves: You can walk, jump onto platforms or even fly using built-in jet packs but of limited fuel. You main weapon is a rapid firing twin laser. Many of the targets that Ku-Kubal has to neutralize, will be controlled by an extensive computer complex. You can access parts of that computer by finding terminals and then upgrading your infiltration capabilities by deactivating security systems and bypassing enemy defenses. The gameplay, apart from killing everything that moves, includes some simple puzzles of the same manner: Find the key(s), open guarded doors, get gold and pay tolls (!) in certain spots. Ork is one of those games that looks nice. However, it lacks last-ability as its gameplay is rather boring and too difficult.

The ST version's visuals are good, having around 30 colors on-screen, probably with the use of the color-dithering technique. But the background scrolling has many framerate drops when the screen is crowded, rendering the game quite difficult to play. The backdrops are nice though but there are a few details missing compared to the Amiga original (this is Psygnosis, remember?) On the other hand, the sound on the ST is good, including the original intro tune and a variety of sampled sound effects (but no in-game music)!

On our video below you may watch both the Atari ST and Amiga OCS versions of the game
  • Ork
  • Ork
  • Ork
  • Ork
  • Ork
  • Ork
  • Ork
  • Ork
  • Ork
Intro/Menu music:  In-game music sample:
Gameplay sample
Comparable platforms

35 colors
Atari ST

59 colors
Commodore Amiga OCS/ECS
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
No comments added yet
Login to leave your message!
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Beat them All!
Design & Developed by ndial
Free counters!