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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
AtariST

Midwinter

Midwinter
GenreAction Strategy
DeveloperMaelstrom Games
PublisherRainbird Software
Released1990
Rating
Graphics:8.5
Sound:7.0
Gameplay:9.5
Overall:8.0
Reviewed byndial
Midewinter is one of the best 16bit action-strategy computer games ever released. The game is amazingly addictive and the well designed icon system makes the game a joy to play and the beautiful icy landscapes prove breathtaking back then. Published by MicroProse (USA) and Rainbird (rest of the world) only for the Atari ST/E, Commodore Amiga and PC (DOS) computers.
 
Review
Midwinter The year is 2039 and the Earth has just been hit by a huge meteorite. It hit our planet with tremendous force, starting a chain reaction of disasters worldwide! Places as far away as London and Sydney felt the shockwaves. A giant tidal wave hit the west coast of America destroying everything that was in its path. Millions of tons of dust and dirt had risen into Earth's atmosphere due to the impact of the meteorite causing the temperature to drop dramatically. Years passed, and by 2056 it looked like we were in the beginning stages of another ice age.
A peace officer called Captain Stark is your hero. Stark and a number of other peace officers must patrol a region once known as the Azores, like the rest of the world, all the small islands have been completely covered by treacherous ice fields. The colonies there where peaceful and calm, until one day a hostile army, led by General Masters, arrived and made their base in the quite village of Sleeping Hollow. Their goal is one and only; capture the islands, and use the factories and heat mines for their own use.
You must recruit members of the original settlers and form a resistance movement. Those people don't always get along for various reasons. You must ski to the nearest bases and alert the others too. Captain Stark can also find snow mobiles, cable cars (can span the more treacherous peaks) or even hang gliding! You can use your map at any time in order to find info of the places and people you're about to visit, including terrain info etc. The terrain must be studied thoroughly in order to avoid slowdowns and decide the best way to travel into. Of course you can sabotage enemy buildings or vehicles, shoot as a hidden sniper etc but care must be taken at all times as the enemy can be ground patrolling or even being airborne too! Find scientists is a good point, then take them i.e. to radio stations so that he/she can make the appropriate arrangements in order to call up even more of your troops. There are a lot more to write about gameplay, but I think this will take several pages.
Midwinter has the scenario to drop you right in the thick of the action as a wannabe James Bond, and you must plot general Master's destruction by teaming up with people whose abilities will prove useful. A real masterpiece back then!

Graphics are really impressive that stun you from the very second you see them back then. Although all screens are made using only 16 colors on screen (same as in the Amiga and PC VGA versions), still the icy landscapes look great. The icon system is also well designed as well as the mapping system too. All 3D gameplay excellent, and everything moves pretty fast having several details of the icy terrains (snowy hills, huts, forests, snow vehicles moving, airplanes flying etc).
So und is great too, offering some SFX (shooting, explosions etc) but not sampled here.
 
Screenshots
  • Midwinter
  • Midwinter
  • Midwinter
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Gameplay sample
 
Comparable platforms
Commodore Amiga OCS/ECS
Atari ST
PC MS-DOS
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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