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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
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Lemmings - SamCoupe
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
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Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
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Game info
AtariST

Midwinter

Midwinter
GenreAction Strategy
DeveloperMaelstrom Games
PublisherRainbird Software
Released1990
Rating
Graphics:8.0
Sound:7.0
Gameplay:9.0
Overall:8.0
Reviewed byndial
Midwinter is considered one of the best action-strategy games ever released for the 16bit home computers. The game is amazingly addictive and beautiful and the well designed icon system makes it a real joy to play. Midwinter was released by MicroProse (USA) and Rainbird (rest of the world) only for the Atari ST/E, Commodore Amiga and PC (DOS).
 
Review
MidwinterSTORY / GAMEPLAY
The year is 2039 and the Earth has just being hit by an enormous meteorite. This menace hit our planet with so tremendous force that it caused a worldwide chain reaction of disasters from London to Sydney. A giant tidal wave hit the West Coast of America destroying everything in its path. Millions of tons of dust and dirt had risen into the Earth's atmosphere due to the impact, causing the temperature to drop dramatically. Years have passed and by 2056 things seemed like the beginning of another ice age.
You control a peace keeper called Captain Stark and, along with a number of other officers, you must patrol a region once known as the Azores. Like the rest of the world, all the small islands have been completely covered by treacherous ice fields. The colonies there lived peacefully and calm until one day a hostile army led by General Masters arrived and built their base in the quiet village of Sleeping Hollow, aiming to capture the islands and use the factories and mines for their own purposes.
You must recruit members from the original settlers and form a resistance movement. Those people don't always get along, for various reasons. You must ski your way through to the nearest bases and alert the other inhabitants. Captain Stark may also find snow mobiles, cable cars (that can reach more treacherous peaks) or even gliders. There's a map available at any time to find info about the areas and people you are about to visit, including specific terrain info and more. The terrain must be studied thoroughly to avoid slowdowns and decide the best way to travel. Additionally, you can sabotage enemy buildings or vehicles, hide and snipe enemies but care must be taken at all times as the enemy forces may patrol the area. Finding scientists is a good point and then you'll have to transfer them i.e. to radio stations so that they can make the appropriate arrangements to call for even more of your troops. There are a lot more to write about gameplay, but I think this will need many pages.
Midwinter has the scenario to drop you right in intense action as a second James Bond and you must plot general Master's destruction by teaming up with people whose abilities will prove useful. A real masterpiece in every aspect indeed.

GRAPHICS / SOUND
The graphics on the Amiga version are really impressive and will stun you at first sight. Although all screens have up to 16 colors (same as on the ST and VGA versions), the icy landscapes look awesome. The icon system and the map are well designed and all its 3D environments look excellent with their loads of details from the cold areas (snowy hills, huts, forests, snow vehicles moving, airplanes flying and more).
The game's sound is quite adequate with a variety of sampled sound effects like gunshots, explosions etc, but nothing really special.
 
Screenshots
  • Midwinter
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Comparable platforms
Commodore Amiga OCS/ECS
Atari ST
PC MS-DOS
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
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The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
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