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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
AtariST

Bubble Bobble

Bubble Bobble
GenreArcade Platform
DeveloperSoftware Creations
PublisherFirebird Software
Released1987
Rating
Graphics:7.0
Sound:8.0
Gameplay:9.0
Overall:8.0
Reviewed byP.Dial
Bubble Bobble is one of the best coin-op games ever created in video games history. The game hit the arcades in 1986 and a year later was ported to all home computers and consoles.
 
Review
Bubble BobbleSTORY / GAMEPLAY
Young boys Bub and Bob were cursed and transformed into small dinosaurs. Their girlfriends are held prisoners by the Giant Bee Master and now Bub (and Bob) must fight their way through 100 levels to save the girls and kill the Bee, breaking the curse and gaining back their human nature. Your main quest is to jump from one platform to another and eliminate all your enemies by trapping them inside bubbles. To help Bub (and Bob) survive the challenge, you must always keep an eye for various power ups and bonuses that appear from time to time. The most valuable bonus is the chewing gum power up that can make you shoot different and more powerful bubbles (like the rapid-fire bubble for example). Also, you have the opportunity to complete the word EXTEND by collecting all letters needed. This bonus will transport Bub (or Bob or both) to the next level at once. There are also numerous other bonuses that will transport you to more levels, make you shoot fire blasts or take you to some extra stages to collect diamonds. The best way to play this game is with a friend as there are some levels that need some co-operation! Bubble Bobble is a really fun game to play! It's also very easy to get you into and learn its gameplay mechanism while its cuteness really draws you in! Bubble Bobble is one of the best arcade platform games ever created in video gaming history, hands down!

GRAPHICS / SOUND
The Atari ST conversion is almost identical to the coin-op version (but with a little bit slower action). Technically speaking, only the Sharp X68000 conversion is practically an arcade perfect conversion to the original, but still the Atari ST here offers an enjoyable and very close to the original title. Each level is a classic platform with different colors (16 on screen here), unique design, smooth sprite animations and a variety of nice sprites. The matte black backgrounds don't inspire confidence in the game's visuals, but the levels are nicely designed. Sound and music are similarly effective, especially the latter which is well matched to the game's atmosphere and probably some of the most memorable tunes found in the video games' history!
 
Screenshots
  • Bubble Bobble
  • Bubble Bobble
  • Bubble Bobble
  • Bubble Bobble
  • Bubble Bobble
  • Bubble Bobble
  • Bubble Bobble
  • Bubble Bobble
  • Bubble Bobble
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Comparable platforms
Atari ST
Commodore Amiga OCS/ECS
PC MS-DOS
Sharp X68000
 
 
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
read more...
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
 
Comments
comment on 2009-09-13 02:49:03
WonderboyJoin Date: 2009-09-12
Same game in both machines, except that the Amiga had the original theme (in sound quality) from the arcades.
 
comment on 2010-03-23 10:51:21
STforeverJoin Date: 2010-03-23
I remember myself spending so much money in the arcades for this one! thank Taito, this was a great conversion for my ST! fovero game lemeeee!!!!
 
 
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