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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
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Night Hunter - AmstradCPC
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Prince of Persia - SamCoupe
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
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Flashback - Archimedes
Warlocks - Archimedes
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Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
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Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
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Blazing Lazers - pcengine
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Game info

European Championship 1992

European Championship 1992
DeveloperElite Systems
PublisherElite Systems
Reviewed byndial
European Championship 1992 is a conversion of the old Tecmo World Cup 1990 arcade game, with the title altered to make it seem modern back in 1992. It has been made into a rather poor, one-dimensional Sega Megadrive game, and it came out as an equally poor 16bit game for the Commodore Amiga, Atari ST and PC (MS-DOS). This is the closest you could get to Tecmo's fun arcade football game, and although its (several) glitches, it is quite good fun with plenty of goals and incidents in every match.
European Championship 1992STORY / GAMEPLAY
The game plays in side-on perspective. The full gamut of soccer rules and actions are implemented, including tackles (stealing), throw-outs, and penalty flags to remove aggressive players. Players run, steal, and defend better depending on who you pick, but unfortunately there is a little variation in the type of shots you can produce rather than several overhead kicks and diving headers. It's pretty slow-moving, but you get the essential action replays after a goal, which you can save on disk and load later.
The most unusual feature is that you actually control your goalkeeper, the best feature is probably the groovy brass band which match up and down the pitch in fine style at half-time.
All in all, the game is quite good fun. You get lots of goals and plenty of incident in every game, but it doesn't shape up well alongside either the other footies such (the older!) Manchnecster United by Krisalis Software.

Graphics are rather unimpressive and looked outdated for its time with up to 16 colors screen, and players completely devoid of any facial characteristics! Same as with the Amiga version, gameplay is slow with not that smooth enough player movements and pitch scrolling, in contrast to the PC version which runs much smoother. There is no introductory animated scene found only on the Amiga version.
Soundwise the things are of the same standards. There is a spot effect for every shot, while several sampled sounds accompany gameplay (e.g. occasionally some sampled voices from the players), though no continuously crowd cheering effect here.

In our video below you may watch the Atari STE, Amiga and DOS versions of the game.
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
  • European Championship 1992
Gameplay sample
Comparable platforms

14 colors
Commodore Amiga OCS/ECS

14 colors
Atari ST

14 colors
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
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