Son Shu Shi is a Super Wonderboy clone released for the Atari ST but a complete Amiga version was never published!
STORY / GAMEPLAY
The hero, Son Shu Shi, fights his way through six horizontally scrolling platform levels: the deep forest, the beach, the dark cavern, the town, in the suburbs of a castle and inside the castle. At the end of each platform there is a flying shoot 'em up sequence that ends with a large end-level boss. Each level also features some bonus rooms and shops. In addition, there is a Breakout clone to be found inside certain doors. Although the game was released in full for the Atari ST, the Amiga version was reviewed in gaming magazines but was never officially published for unknown reasons! Sometime in 2004, the original authors were tracked down but unfortunately the game's disks have been thrown in the garbage a month earlier. All hope seemed lost! Luckily, a friend of the developers team happened to read that specific issue. Patrick Tamine was helping to get Son Shu Shi released at the time and still owned a two-disks runtime version. A backup was required but the disks were protected. The SPS (then CAPS) team were contacted and a checksum error was discovered on track 133 of disk 2 but, apart from that, the disks seemed to work fine. IFW/CAPS did a great job and managed to recover the data.
GRAPHICS / SOUND The game on the ST is colorful, with nice visuals and a large variety of backgrounds and sprites. The sound effects are all sampled and quite funny and this version includes a nicely composed sampled intro music. In general, although the game was created by a group of unknown French developers, it's technically quite good.
CPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus. MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images. SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).