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Handheld: 57
16/32bit Computers: 797
8bit Computers: 411
8bit Consoles: 58
16bit Consoles: 78
32/64bit Consoles: 107
128bit Consoles: 28
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Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info

Cartoon Capers

Cartoon Capers
Reviewed byndial
The Karate Cat and Judo Dog are causing chaos inside the house, in a WB cartoon-style graphics game, released exclusively for the Atari ST. The game is an original TOS game made with the STOS development kit (STOS Basic was designed for creating games without any special skills or knowledge of the Atari ST hardware).
Cartoon CapersSTORY / GAMEPLAY
Cartoon Capers is the perfect combination of bone crushing combat and side-splitting humor. Control cartoons to throw custard pies, blow up your opponent with a well aimed bomb, lure him under tons of weight, beat him brutally with a lethal punch and body kick and much more in this one or two-player extravaganza! Although its nice presentation, the game is also known for its difficulty level. The sprites move a bit slow, which makes fighting rather difficult to control. The game is an original TOS game, developed with the STOS development kit (STOS Basic was designed for creating games without any knowledge of the internals of the Atari ST) exclusively for the Atari ST machines!

This exclusive ST game sports some high quality cartoon style graphics with great sprite animation and up to 16 colors on-screen. The sprites are really funny and they seem as if taken directly from a Warner Bros cartoon movie. OK, there is no hardware intensive graphics here (no background scrolling etc). All background graphics are static, but they look great. The sound is equally great, with cartoon-ish sampled music and several sampled sound effects from actual karate / fighting movies! The game is simple enough but so addictive at the same time, so every Atari ST user should add it in the library.
  • Cartoon Capers
  • Cartoon Capers
  • Cartoon Capers
  • Cartoon Capers
  • Cartoon Capers
  • Cartoon Capers
Intro/Menu music:  In-game music sample:
Gameplay sample
Hardware information

Atari ST

Atari STCPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus.
MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB
GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images.
SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).
The Atari ST (default) color palette
9-bit RGB 512-color palette
(16 on-screen and up to 512 in static image)
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