Prophecy I: The Viking Child is an action platform game released in 1991 for Commodore Amiga, Atari ST/STE, Atari Lynx, Nintendo Gameboy and DOS.
STORY / GAMEPLAY
Enter the Halls of Valhalla and battle your way against the evil god Loki and his minions. The game is similar to Super Wonder Boy (aka Wonder Boy in Monster Land) since you collect hidden gold, upgrade your character's weapons and pay visits to shops (to spend the coins collected). You control Brian, a child born a Viking and defend yourself through 16 levels of Odin's world that's divided into diverse scenarios including medieval castles, mountains and thick forests! Though its similarities with Super Wonder Boy, Viking Child has better graphics and brilliant sound! It is a great and fun to play action platform with lots of nice details. The Viking Child is a must-have game for any platform fan although it's not a masterpiece!
GRAPHICS / SOUND The graphics on the Atari ST version are cute, with colorful designs and quite adequate animation. The sprites animation features cartoon style character reactions (i.e. when jumping on a higher platform) that suit pretty well to a game of this type. Each stage is unique, including medieval castles, mountains, thick forests and more. The negative side of the ST visuals is that the screen scrolling suffers a bit, making gameplay rather difficult especially when jumping onto platforms. Note that the graphics on the Amiga version look and feel much better and more colorful, with a few more details here and there, and in particular, the screen scrolls way smoother (as expected)! The game's sound on the ST is good, featuring a nice introductory theme and a catchy in-game music! Sound effects are not supported in this 16bit version (!) and cannot be selected from the main menu (as on the Amiga version).
CPU: Motorola 68000 16/32bit at 8mhz. 16 bit data bus/32 bit internal/24-bit address bus. MEMORY: RAM 512KB (1MB for the 1040ST models) / ROM 192KB GRAPHICS: Digital-to-Analog Converter of 3-bits, eight levels per RGB channel, featuring a 9-bit RGB palette (512 colors), 320x200 (16 color), 640x200 (4 color), 640x400 (monochrome). With special programming techniques could display 512 colors on screen in static images. SOUND: Yamaha YM2149F PSG "Programmable Sound Generator" chip provided 3-voice sound synthesis, plus 1-voice white noise mono PSG. It also has two MIDI ports, and support mixed YM2149 sfx and MIDI music in gaming (there are several games supported this).