STORY / GAMEPLAY
Take Rolling Ronny a skillful roller-skate that looks pretty much like Ronald McDonald and roll your way through nine levels of park lands, city streets, office complexes and even underground sewers to your final destination at the other side of the town. Ronny has to collect coins by running errands for the inhabitants of this weird and wonderful-looking town, to earn enough money and buy a bus ticket to the next part of this barmy game. On the majority of the levels you'll find a shop that will sell most of the objects found in the game but be careful not to spend too much though, as you won't be able to afford the bus fare home! Rolling Ronny plays like a classic side scrolling platform game where you have to jump over obstacles and gaps, shoot or evade enemy sprites and collect coins and power-ups, so there's nothing new here. Among the items you collect, some power-ups may help you jump higher, increase energy or even kill multiple enemies in one shot.
GRAPHICS / SOUND
The graphics on the Atari ST are colorful and the animation is quite fast, along with some pretty smooth background scrolling! Yes, this time there's no frustrating flip-screen. Using some technique, the developers managed to sport 40 colors on-screen (approx two times more than the ST default)! In comparison, the Amiga version though has nearly 100 colors at the background and foreground planes, a few more details along with some parallax-scrolling. Either way, the Atari ST version has pretty cool graphics considering its hardware limitations! The sound on this version is also nice, featuring a few cute tunes during gameplay along with a limited array of sound effects.
GAMEPLAY SAMPLE VIDEO
On our video below you may watch the Commodore 64, Atari ST, Amiga and DOS VGA versions of the game.
The Atari ST version is at 05:33.