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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
AtariXE

Mirax Force

Mirax Force
GenreShoot em Up
DeveloperTynesoft
PublisherTynesoft
Released1987
Rating
Graphics:9.0
Sound:8.0
Gameplay:5.0
Overall:7.0
Reviewed byndial
Mirax Force is technically one of the best 2D side-scrolling shoot 'em up games for the Atari 8bit home computers. It's beautiful but also almost impossible game to play.
 
Review
Mirax ForceSTORY / GAMEPLAY
Delta Base to Star Quest - Priority Dispatch - Code Red! Your mission is to fly Star Quest over the Alien mother-ship, destroying everything on sight with the ultimate goal to reach the Main Ship's Reactor. This mission will not be a walk in the park since you also have to evade pylons, buildings and shadowed objects. You will suffer intense attacks from waves of well-equipped Defending Ships protecting the mother-ship! Well, this game is surely a wonderful shoot 'em up that squeezes the Atari 8bit hardware but is as tough as nails as you will easily crash onto an enemy ship or any obstacle found on the mother-ship's surface and this makes Mirax Force quite frustrating.

GRAPHICS / SOUND
When I first played this game I was absolutely amazed by its visuals (especially the explosion effects) and the music. Technically, Mirax Force is surely one of the best for the Atari 8bit home micros. The background details, the smooth sprite animation and the colors make this shoot 'em up a unique experience. The sound is equally good as it has a sampled voice everytime you crash or die and some nice sound effects like explosions and shots. But to enjoy its technical greatness you must be ready to deal with quite loose controls and an absolutely high difficulty level. So be prepared!
 
Screenshots
  • Mirax Force
  • Mirax Force
  • Mirax Force
  • Mirax Force
  • Mirax Force
  • Mirax Force
  • Mirax Force
 
Gameplay sample
 
Hardware information

Atari XL/XE

Atari XL/XECPU: MOS Technology 6502C (1.79MHz for NTSC / 1.77MHz for PAL)
MEMORY: 16Kb, 64Kb to 128Kb RAM (600XL, 65XE/1200XL/800XL, 130XE respectively), 16-32Kb ROM
GRAPHICS: Upto 16 colors on screen at 160x192 or 2 colors at 384x240 (overscan) from an 128 to 256 color palette (the last available only on GTIA chip found in later than the old 400/800 models).
SOUND: (POKEY custom chip) sound generator of 4 voices, 3.5 octaves, capable for polyphonic music and sound effects.
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The Atari XL/XE (default) color palette
256-color palette with 16 on-screen (for GTIA chip based models)
 
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