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International Karate + - Commodore64
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Game info
Commodore64

Ninja Commando

Ninja Commando
GenreAction Adventure
DeveloperZeppelin Games
PublisherZeppelin Games
Released1989
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Ninja Commando is a 1989 action platform game developed for the Atari XL/XE series, Commodore 64, Amstrad CPC and Sinclair ZX Spectrum.
 
Review
Ninja CommandoSTORY / GAMEPLAY
You are a Ninja, jumping over pits and dodging obstacles and defeating other ninjas is the only way to survive! Every few alien kills grant you with a weapon, starting with shurikens, grenades, a flame thrower and finally a machine gun! Enemy ninjas attack randomly comong out of openings and buildings and your ninja is instantly killed upon a contact with any enemy or when falling inside a dangerous pit. Enemies that just appear from an opening will flash for 1-2 secs and will not kill you! Note that each level has a bonus (points) timer but overall the gameplay is quite tough.

GRAPHICS / SOUND
The C64 version features colorful graphics, although backgrounds are a bit poor in detail. The sprites, although tiny and simple, are cute enough and move fast. I liked a lot the sound on the C64 as it features loud in-game sound effects as well as a great tune but you can't have them simultaneously and you must choose the relevant option from the menu.
 
Screenshots
  • Ninja Commando
  • Ninja Commando
  • Ninja Commando
  • Ninja Commando
  • Ninja Commando
  • Ninja Commando
 
Comparable platforms
Atari Atari XE/XL
Commodore C64
Sinclair ZX Spectrum
Amstrad CPC
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
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The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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