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International Karate + - Commodore64
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Game info
Commodore64

Batman The Movie

Batman The Movie
GenrePlatform Shooter
DeveloperOcean Software
PublisherOcean Software
Released1989
Rating
Graphics:8.0
Sound:9.0
Gameplay:9.0
Overall:9.0
Reviewed byndial
Batman (The Movie) is a multi-scrolling platform game released by Ocean and severely based on the 1989 film of the same name. It was released in 1989 for the Amiga, Atari ST, PC (MS-DOS), Amstrad CPC, Amstrad CPC+, Commodore 64, ZX Spectrum.
 
Review
Batman The MovieSTORY / GAMEPLAY
Batman must save Gotham City from a lunatic villain called “The Joker” who plans to take over and bring crime and chaos. The story line is loosely based on the 1989 blockbuster movie “Batman”. The game features 5 levels of action. Your mission starts at the Axis chemical plant (were Mr. Jack Napier fell into acid and transformed into the deformed “monster” we all know...the Joker!) As Batman, you have to hunt down Napier and fight all his deadly gang members in order to proceed to the next level. Your main weapons are your fists, your kicks and your trusty batarangs. You can also use a bat-rope to climb into higher platforms. On each level, the action perspective changes and you also drive (or pilot) your Bat-vehicles (like in the second level where Joker is chasing you and you have to run to your Batcave driving your Bat-mobile.) While driving or flying, you have to avoid various obstacles and traps (e.g. police blockades) –and, believe me this is NOT easy as the gameplay gets frustrating, at least in most of the game’s versions (actually it’s hard to control the Bat-mobile, while the Bat-plane seems more controllable.

GRAPHICS / SOUND
The graphics are great on the C64 version with plenty of details and using proper colors. The sprites are large and fast moving and the scrolling is smoother compared to the CPC/CPC+ and ZX, MSX versions. As for the sound, the Commodore version offers an impressive main menu music and some excellent in-game scores thanks to its SID chip. Unfortunately there are no sound effects at all, which is quite odd!
 
Screenshots
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
  • Batman The Movie
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Amstrad CPC Plus
MSX
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
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The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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