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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
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Wrath of the Demon - Commodore64
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Turrican II - Amiga
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Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
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Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
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Game info

Asterix & the Magic Cauldron

Asterix & the Magic Cauldron
GenreBeat em Up
DeveloperMelbourne House
PublisherMelbourne House
Reviewed byndial
Asterix & the Magic Cauldron is a fun action platform game based on the popular French Asterix comic books. In this game, Asterix is out to find the missing pieces needed to make the Magic potion. The game is based on humorous elements and addictive gameplay and was released only for the Amstrad CPC, Commodore 64 and ZX Spectrum home computers.
Asterix & the Magic CauldronSTORY / GAMEPLAY
The year is 50BC and the game takes place in a Roman-occupied Gaul. Romans have conquered the territory except your village that still holds against them. The action starts at the Gaul village and Asterix -along with Ovelix- must move on to the forest and the Roman camps. The main quest is to find and retrieve all the Magic Cauldron's missing pieces, so that the magician Getafix can brew a magic portion to protect the village and defeat the mighty Roman soldiers. Along the way you will encounter several incoming Roman troops and must defeat them with your powerful fists. A unique feature of this game is that when Asterix meets a wild boar or a Roman centurion, a separate fight scene (in a zoomed perspective) ensues. Your energy bar is shown as food and you need to replenish your energy quite often as the Romans are hard to take down in each fight. Defeated wild boars can be eaten to provide extra stamina. Asterix and The Magic Cauldron is a really fun game!

The graphics are really nicely drawn on the C64 using a large number of colors, cartoonish backgrounds and sprites that remind us of the renowned comic book series. The Gaulish villages and the forests are nicely drawn and the sprites resemble the original comic characters. The game's sound features some nice in-game tunes (while the CPC and ZX counterparts are limited to sound effects only).
  • Asterix & the Magic Cauldron
  • Asterix & the Magic Cauldron
  • Asterix & the Magic Cauldron
  • Asterix & the Magic Cauldron
  • Asterix & the Magic Cauldron
  • Asterix & the Magic Cauldron
Sound samples
Intro music:  In-game sound:
Gameplay sample
Comparable platforms
Amstrad CPC
Sinclair ZX Spectrum
Commodore C64
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
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