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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
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Wrath of the Demon - Commodore64
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Barbarian - AmstradCPC
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Turrican II - Amiga
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Jim Power - Amiga
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Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
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Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
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Super Stardust - AmigaAGA
Pac-Mania - X68000
Slam Tilt - AmigaAGA
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Jim Power - snes
Donkey Kong Country - snes
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Game info
Commodore64

Barbarian

Barbarian
GenreFighting
DeveloperPalace Software
PublisherPalace Software
Released1987
Rating
Graphics:8.0
Sound:9.0
Gameplay:9.0
Overall:9.0
Reviewed byndial
Barbarian was released for the Commodore 64 in 1987 by Palace Software, and later ported on numerous 8/16bit other systems in the following months. A totally addictive fighting game (especially when in two-player mode) with top notch graphics and great sound for its era!
 
Review
BarbarianSTORY / GAMEPLAY
The evil sorcerer Drax has taken Princess Mariana as hostage, but has agreed to let her go free if a warrior can defeat his guardians. And that's where your barbarian comes in. Barbarian (known as Death Sword in the USA) is a one-on-one sword fighting game. Each character (a sword-wielding barbarian) has six life blocks and can survive twelve blows before biting the dust. The action takes place against two backdrops: a forest clearing and a pit of death. Fight against the warriors of Drax and rescue Princess Mariana. The fighters' moves are impressive: they can slice and dice with the sword, chop away, duck, jump, roll, and then there's the lethal chop which takes the opponent's head clean off. The game also features a two-player mode, in which players fight their characters against each other. Not to be confused with "Barbarian", a MelbourneHouse/Psygnosis game from 1988!

GRAPHICS / SOUND
Graphics are fine, and it is obvious that a great deal of care and attention has been taken over them. The Commodore colors are nice whilst sprites and backdrops move fast and smooth too. Sprites are nicely animated with several frames and a variety of moves with or without moving their sword! The (original) C64 version is certainly the best 8 bit version as far as the animation and action speed.
Sound is nice, although no music offered during gameplay rather than a few catchy small tunes when battle starts and ends, but the sound effects are well matched to the game's atmosphere and are better in quality compared to the CPC and ZX ports.
 
Screenshots
  • Barbarian
  • Barbarian
  • Barbarian
  • Barbarian
  • Barbarian
  • Barbarian
 
Sound samples
Intro music:  In-game sound:
 
Gameplay sample
 
Comparable platforms
Amstrad CPC
Commodore C64
Sinclair ZX Spectrum
Acorn BBC Micro
 
Hardware information

Commodore 64/128/Plus4

Commodore 64/128/Plus4CPU: C64 MOS Technology 6510 1.02MHz (NTSC version), 0.985MHz (PAL version) / C128-D MOS 8502 2MHz, Zilog Z80A 4MHz
MEMORY: 64 KB or 128 KB RAM Expandable to 320-640 KB / 20KB ROM
GRAPHICS: VIC II 16 colors, 320x200 (2 unique colors in each 8x8 pixel block), 160x200 (3 unique colors + 1 common color in each 4x8 block), 8 hardware sprites, Smooth scrolling
SOUND: MOS Technology 6581/8580 SID, 3-channel synthesizer with programmable ADSR envelope, 8 octaves
read more...
The Commodore 64/128/Plus4 (default) color palette
VIC20: 16-colors YPbPr palette (16 on screen)
C64/128: 16-colors YPbPr palette (16 on screen)
C-16,Plus/4: 121-colors YPbPr palette (16 on screen)
 
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