OnLine members | Currently: 16 |
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Gameplay sample |
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Hardware information |
| Gamecube CPU: IBM "Gekko" PowerPC CPU at 486MHz MEMORY: 43MB RAM total (of which 16MB DRAM used as buffer for DVD drive and audio) GRAPHICS: ATI Technologies GPU 162MHz max 640x576 progressive scan, supporting multi-texturing, bump mapping, reflection mapping, 24-bit z-buffer, Bilinear, trilinear, and anisotropic texture filtering etc SOUND: Custom chip running at 81MHz Macronix DSP, 64 channels of 16bit 48kHz, supporting Dolby Prologic II
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 | 24bit RGB 16,7 million-color palette (16,7M on screen) | |
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Comments |
|  | comment on 2009-09-17 08:32:10 | Atarian75 | Join Date: 2009-08-30 | I remember this one on my GC! It scared the hell out of me! Awesome and atmospheric game! | |
 | comment on 2009-10-24 08:28:55 | Wonderboy | Join Date: 2009-09-12 | Never had a GameCube but looks awesome. Similar to my XBOX! | |
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