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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
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Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
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Super Star Soldier - pcengine
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Game info
GameGear

Wolfchild

Wolfchild
GenreArcade Action
DeveloperCore Design
PublisherSEGA
Released1995
Rating
Graphics:8.0
Sound:6.0
Gameplay:8.5
Overall:8.0
Reviewed byndial
A great action platform game originally released for the Amiga and the Atari ST by Core Design in 1992. It was later released for the SNES, Mega Drive/Genesis, Mega-CD, Sega Master System, and Sega Game Gear.
 
Review
Wolfchild The world's most renowned bio-genetic scientist has been kidnapped and brainwashed into creating an army of bloodthirsty mutant warriors. Suddenly the fate of all making rests in the hands of his youngest son...and a top-secret mutating experiment known as "Project Wolfchild.". As far as the gameplay, the fun-factor is something you would expect from the average platformer, but the concept of morphing into a wolf for better weapons and back again is pretty good; get your life bar high enough and the howling begins. Human Saul has only his bare hands, but as a wolf he can use his enhanced psychic powers to fling projectile weapons.

I was really impressed by the graphics which reminded me the Sega Megadrive and Amiga versions (well, ok the colors being used on Gamegear are almost the same as well as most of the background and sprite detail), though some special effects on the 16bit versions like thunder strikes at the background and a few cool other artworks are missing of course. The sprite animation is also good and quite smooth. The sound is poor though. There is a nice intro music score at the main menu, though the in-game sound features a few simple SFX. Nothing special here.
 
Screenshots
  • Wolfchild
  • Wolfchild
  • Wolfchild
  • Wolfchild
  • Wolfchild
  • Wolfchild
  • Wolfchild
 
Gameplay sample
 
 
Hardware information

Game Gear

Game GearCPU: 8bit Zilog Z80 at 3.58 MHz
MEMORY: 8KB RAM
GRAPHICS: A standard of 3,2" with 160x144 pixel resolution, 32 on-screen colours out of a palette of 4096. It support 64 hardware sprites (8x8 or 8x16 pixels). Video memory is 16 KB wide.
SOUND: 3 square wave generators, 1 noise generator, the system has a mono speaker (or stereo via headphone output)
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The Game Gear (default) color palette
12bit RGB 4096-colours palette (32 on screen)
 
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