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Game info
GameGear

Dragon - The Bruce Lee Story

Dragon - The Bruce Lee Story
GenreBeat em Up
DeveloperAcclaim Entertainment
PublisherVirgin Games
Released1993
Rating
Graphics:8.0
Sound:6.0
Gameplay:8.0
Overall:7.0
Reviewed byndial
Dragon: The Bruce Lee Story is a beat 'em up game based on Bruce Lee's relevant biographic film. The game is available for the Game Gear, Master System, Mega Drive (Genesis), SNES and Atari Jaguar consoles.
 
Review
Dragon - The Bruce Lee StorySTORY / GAMEPLAY
The Master System and Game Gear versions are platform / beat'em up games rather than a One-Vs-One fighting game as on the SNES, Genesis and Jaguar. You control Bruce Lee and fight through an environment loosely based on the film of the same name. There is a good variety of martial arts moves you can use in the game and there's also a 2 players mode so a friend can join with a second controller. To pull off a regular punch you must hold the directional pad left or right towards your opponents and press the second button. Hold up and press the second button for a kick and buttons one and two for a jump kick.

GRAPHICS / SOUND
The game's graphics are Very impressive and although things look a little hazy at times, the overall picture quality is very detailed, especially on the final graveyard stages. The regular enemies aren't much more detailed than Bruce Lee himself and they have very smooth animation and non-choppy looking moves. But in contrast to its great visuals, the sound is mediocre. Like most Game Gear games, this one doesn't differ much in sound or music. The menu themes are based on cheesy martial arts movie style and the in-game sound effects are a bit simplistic.
 
Screenshots
  • Dragon - The Bruce Lee Story
  • Dragon - The Bruce Lee Story
  • Dragon - The Bruce Lee Story
  • Dragon - The Bruce Lee Story
  • Dragon - The Bruce Lee Story
  • Dragon - The Bruce Lee Story
 
Hardware information

Game Gear

Game GearCPU: 8bit Zilog Z80 at 3.58 MHz
MEMORY: 8KB RAM
GRAPHICS: A standard of 3,2" with 160x144 pixel resolution, 32 on-screen colours out of a palette of 4096. It support 64 hardware sprites (8x8 or 8x16 pixels). Video memory is 16 KB wide.
SOUND: 3 square wave generators, 1 noise generator, the system has a mono speaker (or stereo via headphone output)
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The Game Gear (default) color palette
12bit RGB 4096-colours palette (32 on screen)
 
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