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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Wrath Of The Demon - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
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Pac-Mania - X68000
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Aladdin - snes
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Alien Soldier - Megadrive
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Game info
GameGear

Last Action Hero

Last Action Hero
GenreArcade Action
DeveloperBits Studios
PublisherSony Imagesoft
Released1993
Rating
Graphics:7.0
Sound:6.5
Gameplay:6.0
Overall:7.0
Reviewed byndial
Last Action Hero is a horizontally scrolling multi-directional action adventure game based on the 1993 movie. The game was developed and released on various platforms such as Nintendo NES, Nintendo SNES, Sega Megadrive/Genesis, Nintendo Game Boy, Sega Game Gear and PC (MS-DOS), Commodore Amiga, but from different software houses (Sony Imagesoft and Psygnosis) and development teams (Teeny Weeny Games, Bits Studios, Dome Software Developments etc). The Game Gear version was developed from Bits Studios, and published by Sony.
 
Review
Last Action HeroAs movie hero Jack Slater, you'll team up with your biggest fan, Danny Madigan, who's got a magic movie ticket that's the ticket to serious trouble. Leaping between both the movie world and the real world with this magic ticket, you'll get into wild chases and deadly fights with the most dangerous criminals imaginable.
Gameplay has a strict time limit to defeat each level of the game. Using your fists and kicks can defeat enemies, but those are mostly equipped with guns and grenades too! Thus you must go really close to them in order to defeat them! The only way to defeat them is to duck every time they shoot (or jump over the grenades before explosion) and slowly approach them in a distance enough to punch or kick them! This tends to be very frustrating most of the times as you may easily lose your precious energy. Not only that, but you may easily fall into deadly pits or high heights and loose a life instantly too. Oh yes, controls are a bit awkward and it's too easy to miss the appropriate distance when jumping between platforms, falling into previous places in the stage, and start over again climbing.
Arnold holds an extinguisher to put out fire that blocks your entrance in certain places in each stage. No clue why this happens during gameplay, really. It's nothing to worry about, the fire is there, you just have to go close and hit the Button B to put out the fire and proceed.
Most of this game takes place in large buildings where Arnie has to fight his way up to fight a nondescript boss character. That's pretty much it. The game tries to bring the movie's story into a somewhat condensed form into the video game, and to its credit, it sort of achieves this but there is nothing really special here in terms of gameplay, rather than a title based on a famous film. But it's difficulty due to the awkward controls, makes it quite frustrating and maybe not worthy. Note that only the Amiga and SNES versions offer two stages with car chase.

Although its basic gameplay, and it's frustrating controls, graphics look pretty good. Backgrounds are beautifully detailed whilst sprites move fast and being nicely animated.
Sound is also good offering some in-game tunes but no SFX which is rather awkward for a Game Gear title.
 
Screenshots
  • Last Action Hero
  • Last Action Hero
  • Last Action Hero
  • Last Action Hero
  • Last Action Hero
  • Last Action Hero
 
Hardware information

Game Gear

Game GearCPU: 8bit Zilog Z80 at 3.58 MHz
MEMORY: 8KB RAM
GRAPHICS: A standard of 3,2" with 160x144 pixel resolution, 32 on-screen colours out of a palette of 4096. It support 64 hardware sprites (8x8 or 8x16 pixels). Video memory is 16 KB wide.
SOUND: 3 square wave generators, 1 noise generator, the system has a mono speaker (or stereo via headphone output)
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The Game Gear (default) color palette
12bit RGB 4096-colours palette (32 on screen)
 
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