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Game info
Macintosh

Monkey Island 2

Monkey Island 2
GenreAdventure
DeveloperLucasArts
PublisherLucasArts
Released1991
Rating
Graphics:8.5
Sound:8.0
Gameplay:9.0
Overall:9.0
Reviewed byndial
Monkey Island 2: LeChuck’s Revenge is the second installment of the LucasArts' superb Monkey Island series. The game was developed in 1991, two years after the first game and it was the last in the series written and directed by Ron Gilbert. The game is available only for the Commodore Amiga, PC (MS-DOS), FM Towns (CD-ROM version only) and Apple Macintosh. It is funnier than the first and it remains today as hilarious as it was back in 1991. The Macintosh version requires at minimum, a Motorola 68020 processor, 2MB of RAM, as well as System 6.0.7 OS and above.
 
Review
Monkey Island 2STORY / GAMEPLAY
The story revolves around Guybrush Threepwood, a wannabe pirate who defeated the almighty ghost pirate LeChuck in the previous game. Now Guybrush's primary mission is to find the legendary treasure Big Whoop and regain Elaine's love. But every sailor that gone in search for this particular treasure, never returned or died under mysterious circumstances. To start this difficult quest, Guybrush must first find a way to recruit other (unemployed) pirates and buy a ship. But it seems that ghost pirate LeChuck is brought back from the dead and has new plans to destroy our hero. Unfortunately, Guybrush is trapped in Scabb Island which is under some kind of embargo and no ships are allowed to either enter or leave the island. At the beginning, Guybrush wanders around Woodtick, the only town of the island, to seek ways to leave this damned place and embark to the legendary treasure! How can he do that? He must make a map by recovering all four fragments of and bring them to Wally the cartographer and, at the same time, get rid of the bullying Largo LeGrand the sooner possible!The gameplay is actually resembling the way pirates lived back in their time. Your quests involve library research, gambling, theft, drinking contests, necromancy, monkeys (!), spitting (!!) and so on, all performed in a very funny way, much like its predecessor! Both Monkey Island 1 and 2 share the same interface where commands are built up by choosing from a selection of possible statements at the bottom of the screen. Many of the commands have a default setting so by clicking on an object or your inventory, enables you to "look at" it and offers a description or a comment. Several alternate commands are also available for certain items (i.e. doors) so you can simply right click to use them rather than consulting the available selection of possible statements! Monkey Island 2 is much larger than the first one and includes two difficulty settings. You can travel to several islands as there are many characters to meet and puzzles to solve.

GRAPHICS / SOUND
The graphics on the Macintosh look stunning with nicely detailed, cartoonish backdrops and sprites all packed with up to 256 colors on screen, and mostly comparable in quality with the PC (DOS) version. The Macintosh color-palette is a bit darker though here, and few small background-foreground details are missing (as with the Amiga version too). The characters are well animated while the indoor and outdoor scenes are partly animated adding to the game's atmosphere but also to the scenario!
The game's sound is wonderful too! LeChuck's Revenge was the first title to use Michael Land's and Peter McConnell's iMUSE audio sequencing MIDI engine that enabled the compositions in the game to change interactively depending on the current environment or situation.
 
Screenshots
  • Monkey Island 2
  • Monkey Island 2
  • Monkey Island 2
  • Monkey Island 2
  • Monkey Island 2
  • Monkey Island 2
  • Monkey Island 2
  • Monkey Island 2
  • Monkey Island 2
 
Comparable platforms



254 colors
PC MS-DOS



42 colors
Commodore Amiga OCS/ECS



201 colors
Apple Macintosh 68k
 
Hardware information

Macintosh

MacintoshCPU: Macintosh Classic (1984) and Macintosh Plus (1986), Macintosh SE and SE/30 (1987 and 1991 respectively) with Motorola MC68000 at 7.83 MHz
MEMORY: Macintosh Classic (128k, 512k), Macintosh Plus/SE (1MB expandable to 4MB), Macintosh SE/30 (1MB expandable to 128MB)
GRAPHICS: Macintosh Classic/Plus/SE with Black & White screen, 512x342 pixels
SOUND: Macintosh Classic/Plus/SE (internal speaker). 8-bit mono 22 kHz (support 8-bit sampled monaural sound sampled at the 22.25 kHz horizontal blanking rate)
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The Macintosh (default) color palette
 
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