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Game info |
| | Grand Prix Circuit | | Genre | Racing Simulator | Developer | Accolade | Publisher | Accolade | Released | 1988 | Rating
| Graphics: | 7.0 | Sound: | 8.0 | Gameplay: | 8.0 | Overall: | 8.0 |
| Reviewed by | ndial | Grand Prix Circuit is a Formula One racing game released in 1988 by Accolade for the Commodore Amiga, Apple IIGS, Macintosh (Classic), Amstrad CPC, Commodore 64, PC (DOS) and ZX Spectrum. |
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Review |
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STORY / GAMEPLAY You are a Formula 1 pilot and you drive your car (through dashboard view) as you thunder rounds at speeds of over 200mph (well, OK it doesn't give that feeling actually). It is well advised to select the novice level for the first few attempts, as it is not that easy to handle the car at that speed (plus that at this level the other drivers treat you softly and the gearbox is set to automatic). The game allows you to either practice, single race or compete in a championship in which you race circuits. There are eight tracks in Grand Prix Circuit all from different countries. Every race allows for one qualify lap to determine pole position. The length of each race is determined by you and can go up to a max of 99 laps (!). During the race there is a small map of the entire circuit in the top left corner. In a long race, your position will probably be effected by the need to make at least one pit-stop to change all your tires! The AI is great, and the computer controlled drivers have different driving styles, and are hard sometimes to overtake during a race. Also, each car has different behavior. Yes, prior to any race you can choose among some pretty famous teams and their models such as McLaren, Williams and Ferrari. Grand Prix Circuit is a pretty good driving thanks to the creators of the famous Test Drive series. GRAPHICS / SOUND The Macintosh (Classic) version is fine and, as in all other 16bit versions, the graphics here do not give a great impression, especially when speed comes in. The game runs in black and white. Surely, as with all Accolade's race sims, you will not get the feeling of driving at 200mph with a McLaren. The cars are nicely designed and handled well on tracks. The game's sound does the job fine, offering engine sampled throttles and the like plus some nice main menu tunes. | |
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Hardware information |
| MacintoshCPU: Macintosh Classic (1984) and Macintosh Plus (1986), Macintosh SE and SE/30 (1987 and 1991 respectively) with Motorola MC68000 at 7.83 MHz MEMORY: Macintosh Classic (128k, 512k), Macintosh Plus/SE (1MB expandable to 4MB), Macintosh SE/30 (1MB expandable to 128MB) GRAPHICS: Macintosh Classic/Plus/SE with Black & White screen, 512x342 pixels SOUND: Macintosh Classic/Plus/SE (internal speaker). 8-bit mono 22 kHz (support 8-bit sampled monaural sound sampled at the 22.25 kHz horizontal blanking rate)
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