Apple Macintosh 68k games list! 
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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
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Flashback - Archimedes
Warlocks - Archimedes
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Turrican II - PC
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Super Stardust - AmigaAGA
Pac-Mania - X68000
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Jim Power - snes
Donkey Kong Country - snes
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Comix Zone - Megadrive
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Super Star Soldier - pcengine
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Game info

Crazy Cars

Crazy Cars
GenreArcade Racing
DeveloperEH Productions
PublisherTitus Interactive
Reviewed byndial
Crazy Cars is a racing game developed in 1987 by Titus. The game was released for several home computers like the Amstrad CPC, Commodore 64, ZX Spectrum, MSX 1 & 2, PC (MS-DOS) and the Apple Macintosh Classic to name a few.
Following in the style of Out Run, Crazy Cars gives you the chance to get behind the wheel of four different high performance sports cars: Mercedes SL, Porsche Carrera, Lamborghini Countach and Ferrari GTO. You have to drive as fast as you can to get from Florida to Malibu through six stages within a specific time limit. You start with the sports Mercedes racing against all those other cars you would rather be driving. Not only are the steep turns and the opponent fast cars to contend with but the road also has dips and bumps of varying heights. When you get onto those bumps your car jumps into the air losing traction and speed. Completing each track is not really difficult and it doesn't need too much practice. After completing the sixth course you step into the next car and race over the same courses but this time within a decreased time limit! Well, Crazy Cars doesn't really offer anything new to the genre, rather than the feature to drive different cars upon completing all stages. Its successors, Crazy Cars II and Crazy Cars III are the ones that made some difference I think!

The game's graphics look good on the MAC although they run in monochrome. The car models are great and are some of the prettiest car models found in late 80s racing game back then! The movement of the track is obtained by horizontal bands that work well at low speeds, but at top speeds they simply flash from one shade to another. In contrast to the quite jerky movement, the road twists into turns pretty smoothly, especially when running on a 16 MHz (or more) Macintosh. The sound on the MAC is OK, with some car engine throttles and a pretty nice introductory tune.
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Comparable platforms

2 colors
Apple Macintosh 68k

47 colors
Commodore Amiga OCS/ECS

16 colors
Atari ST

4 colors
Hardware information


MacintoshCPU: Macintosh Classic (1984) and Macintosh Plus (1986), Macintosh SE and SE/30 (1987 and 1991 respectively) with Motorola MC68000 at 7.83 MHz
MEMORY: Macintosh Classic (128k, 512k), Macintosh Plus/SE (1MB expandable to 4MB), Macintosh SE/30 (1MB expandable to 128MB)
GRAPHICS: Macintosh Classic/Plus/SE with Black & White screen, 512x342 pixels
SOUND: Macintosh Classic/Plus/SE (internal speaker). 8-bit mono 22 kHz (support 8-bit sampled monaural sound sampled at the 22.25 kHz horizontal blanking rate)
The Macintosh (default) color palette
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