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Game info |
|  | Battle Chess |  | Genre | Board game | Developer | Interplay | Publisher | Interplay | Released | 1988 | Rating
 | Graphics: | 8.0 | Sound: | 7.0 | Gameplay: | 8.0 | Overall: | 8.0 |
| Reviewed by | ndial | Battle Chess is a unique chess game that features 35 battle animations between the chess pieces, presented in awesome graphics and sound. The game was initially developed for the Commodore Amiga (by Interplay Entertainment) in 1988 and later ported to most home computers like the Atari ST, Acorn Archimedes, Apple IIGS, PC (MS-DOS), Apple Macintosh and the 8bit Apple IIe and Commodore 64. The game gained so great popularity that it was also released for several video game consoles like the Amiga CD32, Amiga CDTV, FM Towns, Nintendo NES, Sharp X68000 and Panasonic 3DO. |
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Review |
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 STORY / GAMEPLAY The game, as in real chess, needs strategy, patience and skills. What actually makes Battle Chess unique compared to the rest of chess video games is that the chess pieces come to life and battle one another when engaging; there are 35 battle animations for this awesome feature. Some battle sequences like “Knight versus Knight” or like “King versus Bishop” are direct references to the black knight fight in “Monty Python and the Holy Grail” movie and the short fight sequence between Indiana Jones and a swordsman in “Raiders of the Lost Ark”. The animations vary depending on the piece combinations. Some pieces, like the rooks, are castle walls that actually transform into a giant golem that moves around the chess board. It’s truly a very nice thing to watch! Note that in the NES version, all animated battles are done on their own screen (scene) rather than “live” on the chess board. Also, the action on this version is quite slow and you cannot skip the animated sequences, so your next move needs to wait until the battle sequence is finished. So we have a Battle Chess that’s rather slow paced but with some nice twitches!
GRAPHICS / SOUND In general, the Macintosh version looks great even in black and white and has minor visual differences compared to the colored versions. The game's sound offers some nice digitized sound FX though it lacks a music score (quite logical I guess since no chess game should have music during gameplay). | |
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Hardware information |
| Macintosh CPU: Macintosh Classic (1984) and Macintosh Plus (1986), Macintosh SE and SE/30 (1987 and 1991 respectively) with Motorola MC68000 at 7.83 MHz MEMORY: Macintosh Classic (128k, 512k), Macintosh Plus/SE (1MB expandable to 4MB), Macintosh SE/30 (1MB expandable to 128MB) GRAPHICS: Macintosh Classic/Plus/SE with Black & White screen, 512x342 pixels SOUND: Macintosh Classic/Plus/SE (internal speaker). 8-bit mono 22 kHz (support 8-bit sampled monaural sound sampled at the 22.25 kHz horizontal blanking rate)
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