Rastan is a famous arcade action, hack 'n slash game originally released for the arcades in 1987 by Taito. It was converted to various 8bit and 16bit home computers. The game was also released for the Master System in North America and Europe (both versions featured redesigned level layouts).
Review
STORY / GAMEPLAY You control a barbarian named Rastan and slash your way through a number of levels killing enemies inspired by the Greek mythology and avoiding obstacles and traps. The game consists of six levels with three stages per level. To clear each level, you must reach the third stage and defeat the castle's boss. You can pick up new weapons by hitting enemies with your sword or jump on them and collect items by walking over them. Some weapons and items include axes, hammers, fire swords, jewels, shields and mantles. There are several bonuses and jewels to collect (such as potion bottles that will restore or decrease your health) and also several weapons and power-ups which will stay equipped only for a limited time. You climb up and down ropes, prance over pits of fire and explore underground caverns. Just watch out for flying objects!
GRAPHICS / SOUND The Master System version is visually quite good. The game's background graphics feature broad landscapes with changing lighting effects. It uses nice colors and smooth sprite animations and good background scrolling. Note that the graphics here are superior to any other 8bit home-computer version. The sound is also good featuring an in-game tune and a few typical sound FX following you in your quest!
Screenshots
Sounds
Intro/Menu music:
In-game music sample:
Gameplay sample
Arcades (original version)
Hardware information
Sega Master System
CPU: 8-bit Zilog Z80A at 3.546893 MHz for PAL/SECAM, 3.579545 MHz for NTSC MEMORY: Boot ROM: 64 kbit (8 KB) to 2048 kbit (256 KB) Main RAM: 64 kbit (8 KB), can be supplemented by game cartridges Video RAM: 128 kbit (16 KB) GRAPHICS: Texas Instruments TMS9918A Up to 32 colors on screen (one 16-color palette for sprites or background, an additional 16-color palette for background only) from a palette of 64 (can also show 64 simultaneous colors using programming tricks) Screen resolutions 256x192 and 256x224. PAL/SECAM also supports 256x240 8x8 pixel characters, max 463 (due to VRAM space limitation) 8x8 or 8×16 pixel sprites, max 64 Horizontal, vertical, and partial screen scrolling SOUND: Texas Instruments SN76489, 4 Texas Instruments SN76489, 4 channel mono sound Yamaha YM2413, mono FM synthesis