Chuck Rock II: Son of Chuck is the sequel to Chuck Rock featuring Chuck's six month old son who must rescue his kidnapped father. The game was released for the Amiga, Amiga CD32, Sega Game Gear, Sega Mega-CD, Sega Master System and Sega Mega Drive/Genesis.
STORY / GAMEPLAY After Chuck Rock rescued Ophelia (his wife) in the first game from the T-Rex bully Gary Gritter, Chuck and Ophelia lived a peaceful life and had their first child named Chuck Junior. Chuck senior works in a factory where he develops great skills at carving automobiles out of stone. A rival manufacturer, an evil enemy called Brick Jagger, envies Chuck's abilities and kidnaps him. Now it is up to Chuck Junior to rescue his father! Chuck Rock II is a side-scrolling platform game with occasional rock-moving puzzles! The gameplay is pretty slow-paced, offering fun and simple aspects but there are also a few problems mainly concerning its level of difficulty in some stages (like when trying to avoid popping spikes). The collision detection is an issue here too, but anyway this game is fun!
GRAPHICS / SOUND The graphics are truly brilliant on the 8bit Sega Master System, especially the backdrop scenes which are colorful and much detailed. The bosses have cool animations and the regular enemies are nicely drawn. The sound is quite cartoon-ish featuring several nice sound effects, and a tune that does a great job in adding atmosphere and making the game really fun!
In-game music sample:
Sega Master System
CPU: 8-bit Zilog Z80A at 3.546893 MHz for PAL/SECAM, 3.579545 MHz for NTSC MEMORY: Boot ROM: 64 kbit (8 KB) to 2048 kbit (256 KB) Main RAM: 64 kbit (8 KB), can be supplemented by game cartridges Video RAM: 128 kbit (16 KB) GRAPHICS: Texas Instruments TMS9918A Up to 32 colors on screen (one 16-color palette for sprites or background, an additional 16-color palette for background only) from a palette of 64 (can also show 64 simultaneous colors using programming tricks) Screen resolutions 256x192 and 256x224. PAL/SECAM also supports 256x240 8x8 pixel characters, max 463 (due to VRAM space limitation) 8x8 or 8×16 pixel sprites, max 64 Horizontal, vertical, and partial screen scrolling SOUND: Texas Instruments SN76489, 4 Texas Instruments SN76489, 4 channel mono sound Yamaha YM2413, mono FM synthesis