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Handheld: 57
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8bit Computers: 416
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16bit Consoles: 103
32/64bit Consoles: 107
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Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
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Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Slam Tilt - AmigaAGA
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info
Megadrive

Alien Soldier

Alien Soldier
GenreRun n Gun
DeveloperTreasure Co.
PublisherSEGA
Released1995
Rating
Graphics:9.0
Sound:9.0
Gameplay:9.0
Overall:9.0
Reviewed byP.Dial
Alien Soldier is an action shooter game developed exclusively for the Sega Megadrive in 1995 by Treasure Co. It's a game that showcases the console's gaming power. A Nintendo Wii version followed 12 years later.
 
Review
Alien SoldierSTORY / GAMEPLAY
Year: 2015. Location: A-Earth. The A-Humans (inhabitants of the planet) have developed genetically altered human beings that possess extreme AI and power. This species is also capable of co-existing with machinery and animals, interfering with their actions and own will. The main enemy is SCARLET, a terrorist group that plans to dominate and conquer A-Earth and its inhabitants. SCARLET's leader, called Epsilon-Eagle suddenly falls victim of an assassination attempt that caused him severe injuries and made him vanish, seemingly forever. Following the assassination attempt, another SCARLET member named XI-Tiger took control of the group and changed almost everything. Under XI-Tiger's orders, SCARLET became more aggressive; an almost barbaric group! This situation frustrated even some of their own members, so they decided to seek Epsilon-Eagle and ask him to re-gain his leadership. In the meantime -and feeling threatened by the Eagle's possible return- Xi-Tiger decided to act on his own, setting off to kill Epsilon-Eagle. But he needed a new army. XI-Tiger ends up on a scientific facility that hosts children with special abilities and powers. Among these children, Epsilon-Eagle is hiding inside a boy's body and XI-Tiger senses his presence. Kidnapping a young girl and threatening to kill her, XI-Tiger forces Eagle to show himself and surrender. Eagle reveals himself and the...insane battle begins!

GRAPHICS / SOUND
Technically, Alien Soldier features multiple, nicely drawn, backgrounds, extremely fast action and high-levels of parallax-scrolling, techniques found in more powerful machines (like the coin-op arcades). Of note: During the game's intro sequence, you see a message claiming that the Megadrive's MC68000 CPU will "get on fire"! This warning clearly shows that the console will come to its limits.
The game's sound is incredible! It features different in-game powerful music scores and arcade-quality sound FX.

OVERALL
Alien Soldier is a great action shooting game that will keep you occupied for some time since it offers great gameplay elements and intense action through its 25 levels.
 
Screenshots
  • Alien Soldier
  • Alien Soldier
  • Alien Soldier
  • Alien Soldier
  • Alien Soldier
  • Alien Soldier
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Hardware information

Megadrive (EU) / Genesis (Jap)

Megadrive (EU) / Genesis (Jap)CPU: Motorola 68000 at 7.16 MHz in PAL, 7.67 MHz in NTSC / Secondary Zilog Z80 at 3.55 MHz in PAL, 3.58 MHz in NTSC
MEMORY: Main: 64Kb RAM + 8Kb / Video RAM: 64Kb / Audio RAM 8Kb
GRAPHICS: VDP Chip: 256x224, 320x224, 256x240, 320x240 / 512 colors (1536 using shadow-highlight mode),64 x 9-bit words of color RAM, 4 lines of 15 colors plus transparent, allowing 61 on-screen colors / Sprites: Up to 64 on-screen, 16/20 per line, 256/320 pixels per line, per-sprite priority / Interlace Mode 1 (no increase in resolution and Mode 2 (2x vertical resolution)
SOUND: Main: Yamaha YM2612 @ 7,16MHz with six FM channels, four operators each / Secondary: TI SN76489 with 4-channel PSG + 3 Sq Wave channels.
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The Megadrive (EU) / Genesis (Jap) (default) color palette
9-bit RGB 512-color palette (64 on-screen)
 
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