PC MS-DOS games list! 
Total reviews!
Handheld: 57
16/32bit Computers: 830
8bit Computers: 416
8bit Consoles: 58
16bit Consoles: 97
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Random Old Ads!
Game info

Birds of Prey

Birds of Prey
GenreFlight Sim
DeveloperArgonaut Software
PublisherElectronic Arts
Reviewed byndial
Birds of Prey is a modern combat flight simulator with a stunning selection of 40 different combat planes. The game was released only for the Commodore Amiga and PC (DOS) home computers.
Birds of Prey is a fairly complex combat flight simulator by Argonaut Software, featuring a lot of different planes and missions. It offers the stunning selection of 40 aircraft to fly (!). The game is focused on a real time campaign environment on a fictitious map, with two sides taking part, Side A (Blue), composed of Western aircraft (resembling NATO), and Side B (Red), composed of Eastern aircraft. The depicted game's map is fictitious, but it's strategically interesting, with 3 airbases for each Side, and one aircraft carrier plus several useful ground facilities like factories, power-plants, radar stations, cities. You can pick a mission and get into the cockpit of just about anything going, for either side. You can mount attacks on ships, factories, and tank battalions. And yes, you may also drop supplies from your Hercules, or strafe an area with the A-10's big gun or refuel in mid air (!), a feature that was introduced for the first time on flight sims! More on these note that the Amiga version contained a breathtaking intro that is sadly completely missing in the PC version of the game.

Well, the in-game graphics in Birds of Prey are good for their time, above average in fact, but the landscape graphics are not as detailed as I was expecting. The game on the DOS runs in several graphics modes, depending on your graphics adapter (CGA - 4 colors, EGA-16 colors and VGA- up to 256 colors). In VGA mode, it offers a few more colors compared to the Amiga version and it also runs faster. The 3D animation is quite smooth and the aircraft animations (i.e. the folding wings of the F-111, Tornado, F-14) are really impressive. Also the aircraft weapons is visible, a feature missing in all other combat flight simulators of its time. The sound is pretty good and supports AdLib, Soundblaster or even Roland MT32 sound hardware with a variety nicely sampled sound effects (excellent jet engine sounds and more). You can even hear the enemy missiles flying past you, which is very impressive!
  • Birds of Prey
  • Birds of Prey
  • Birds of Prey
  • Birds of Prey
  • Birds of Prey
  • Birds of Prey
  • Birds of Prey
  • Birds of Prey
  • Birds of Prey
Gameplay sample
Comparable platforms
Commodore Amiga OCS/ECS
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
No comments added yet
Login to leave your message!
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Beat them All!
Design & Developed by ndial
Free counters!