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International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
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Turrican II - Amiga
Shadow of the Beast - Amiga
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Project X - Amiga
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Flashback - Amiga
Wrath Of The Demon - Amiga
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Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
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Pac-Mania - X68000
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Jim Power - snes
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Alien Soldier - Megadrive
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Game info
PC

Lamborghini American Challenge

Lamborghini American Challenge
GenreArcade Racing
DeveloperTitus Interactive
PublisherTitus Interactive
Released1993
Rating
Graphics:7.0
Sound:7.0
Gameplay:7.0
Overall:7.0
Reviewed byndial
Lamborghini American Challenge (aka Crazy Cars 3) is a quite difficult and pretty lengthy racing game with decent visuals and sound, adding also some unique features to the genre. The game was originally released in 1992 for the Commodore Amiga and later ported to DOS, Nintendo SNES, Atari ST, Amiga CD32, Game Boy, Amstrad CPC, and Commodore 64.
 
Review
Lamborghini American ChallengeSTORY / GAMEPLAY
Lamborghini American Challenge is the third game on the Crazy Cars series. It's a classic racer in which the objective is to drive your Lamborghini Diablo and become the undisputed champion in some highly illegal races through mountains, a desert, urban settings and highways of the U.S. Each race is divided into three leagues, each one with increasingly harder opponents. In order to be competitive enough you must regularly upgrade your Diablo (i.e. buy turbo boosts) to keep your car at high performance standards. To participate on a race you need first to bet some money (!). The money left in the pot will be the prize for the 1st place. So win races, gain money, upgrade your Lambo and run like hell!

GRAPHICS / SOUND
The graphics on DOS are good and very similar to the Amiga original. Running in VGA, the DOS version has a large number of simultaneous colors (200+) and it also features a yellow Diablo (while the ST and Amiga feature a red one). The game's scrolling is very smooth and fast, while the sound includes a nice intro and menu theme (different from the Amiga) and some basic, racing, sampled sound effects.

GAMEPLAY SAMPLE VIDEO
On our video below you may watch 6 different versions of the game.
The DOS (VGA) version is at 13:12.
 
Screenshots
  • Lamborghini American Challenge
  • Lamborghini American Challenge
  • Lamborghini American Challenge
  • Lamborghini American Challenge
  • Lamborghini American Challenge
  • Lamborghini American Challenge
  • Lamborghini American Challenge
  • Lamborghini American Challenge
  • Lamborghini American Challenge
 
Sounds
Intro/Menu music:  In-game music sample:
 
Gameplay sample
 
Comparable platforms



256 colors
PC MS-DOS



42 colors
Commodore Amiga OCS/ECS



32 colors
Atari ST
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
read more...
The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
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