STORY / GAMEPLAY
Peter Banning is a respectable, hard working married man with two children, but he is a man with a long forgotten past which has come back to haunt him...he was Peter Pan! One day, his children have been kidnapped by his old adversary, Captain Hook, and Peter must travel to the magical world, called Neverland, to rescue them and recapture his lost youth along the way.
As with most adventure games back then, to perform an action you must highlight your chosen icon by clicking the left mouse button when the cursor is on that icon, then click on the main screen to perform that action. If no icons are highlighted you are in walk mode, and clicking on the main screen you'll walk to the nearest point possible to the cursor. In the status panel, there are facial representations of both Hook and Peter. If you perform an action that is beneficial to the plot of rescuing your kids then Hook will become angry and Peter will smile! This is a good indication of your successful progress.
Initially dressed in modern clothes, your first task is to find some pirate gear so that to look comfortable in a ...pirates world! Once that task is completed the race is on to rescue your kids. So without hesitation, you go on a quest to learn how to ... fly... only then can you finally challenge Hook to a fight. In general, after a brief walk around the initial area, and meeting and chatting with the inhabitants, there is an indication of what you have to do. With the help of the locals you have to train yourself to fly and become the Peter Pan again!
One thing that is obviously missing out of this game (compared to the Monkey Island series) is the lack of humor, maybe that's because there was none in the movie, but regardless it's certainly apparent.
Hook is a great adventure game, though no matter how good a game of this type looks and sounds, it won't get any kind of respect if it doesn't have enough locations to visit.
GRAPHICS / SOUND
A lot of users back then, claimed that Hook resembles Monkey's Island graphics. But truth is, the graphics here are somewhat different to those in Monkey Island. They are smoother (for sure) around the edges yet are not as detailed as Monkey's, there is a fair share of nice touches, such as birds flying around the background, and fish jumping in the sea. The PC version offers well drawn graphics and magnificent character animations running in VGA graphics with 100+ colored screens (compared to the total of 64 colors on the Amiga version).
Soundwise, the game here supports AdLib sound hardware with plenty of tunes during gameplay. The tunes change throughout the game and varies depending on your circumstances and position all of which is absolutely superb and helps to enhance the fantasy environment. The sound effects on the other hand, are minimal compared to the Amiga version (which contains a lots of high quality sampled sounds).
Our Gameplay video features all three major 16bit versions of the game (namely the DOS, ST and AMIGA). The DOS version is at 00:10.