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Game info
PC

Black Knight

Black Knight
GenreFlight Sim
DeveloperSE Software
PublisherFormGen
Released1995
Rating
Graphics:8.0
Sound:9.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Black Knight: Marine Strike Fighter is a combat simulator game with attention paid to cockpit details and overall realism, flying a F-18 to a handful of missions to accomplish.
 
Review
Black KnightSTORY / GAMEPLAY
This combat simulator offers eight training missions (air combat, ground attack) in which you will be assisted by an on-board flight instructor to help familiarize with the Hornet controls and weapons (air-to-air AIM-7M, AIM-9M missiles, M-61A1 gun, AGM-88A anti-radar, rocket pods etc). Once you master the basics, Black Knight has 50 combat missions to select, like destroying SAM controlled radars, tank formations, weapon storage facilities, supply-support bridges or scramble air bandits). There is also a flight recorder (a VCR-type option) that keeps records from your mission(s) so you can go back and watch what went wrong or just the action ensue from many different angles.
Generally speaking, Black Knight is enjoyable and a reasonably accurate simulator, with beautiful visuals, smooth action and great sound.

GRAPHICS / SOUND
The game's graphics are great and special attention has been given to the F-18 aircraft's physics and cockpit. Without a doubt, the most impressive part of the game is its cockpit. The game runs in SVGA and has high framerates (even on a slow 486), making it very playable for its time. The F-18 model (and the opposing MiG-29s) may not be the best around, but it still is designed with accuracy.
Apart from the greatly detailed cockpit, the overall sound is the next big thing in this game, with a lot of high-quality sampled stereo sounds like missile firing, afterburner boosts, explosions and more, along with high-quality speech from the control-tower, your wing-man and your instructor. You also have the option to select a few nicely-composed tunes during your combat flights.
 
Screenshots
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Gameplay sample
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
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The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
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