PC MS-DOS games list! 
 
Total reviews!
Handheld: 57
16/32bit Computers: 830
8bit Computers: 416
8bit Consoles: 58
16bit Consoles: 82
32/64bit Consoles: 107
128bit Consoles: 28
OnLine members
Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
Total hits!
Free counters!
Puzzle!
Random Old Ads!
 
Game info
PC

The Viking Child

The Viking Child
GenreAction Platform
DeveloperWired
PublisherElectronic Zoo
Released1990
Rating
Graphics:8.0
Sound:8.0
Gameplay:8.0
Overall:8.0
Reviewed byndial
Prophecy I: The Viking Child is an action platform game released in 1990 for the Commodore Amiga, Atari ST / STE, DOS computers as well as for the Atari Lynx, Nintendo Gameboy handheld consoles.
 
Review
The Viking ChildSTORY / GAMEPLAY
You are Brian, a Viking child called to meet the prophecy for his destiny by entering the Halls of Valhalla and battling his way through 16 different and hostile levels, from medieval castles to mountains and thick forests, swarmed by an army of foes under the command of evil Norse god Loki. The game looks and plays similarly to Super Wonder Boy (a.k.a. Wonder Boy in Monster Land) as it has you collecting hidden coins, upgrading Brian's weapons and visiting shops (to spend the coins collected). Though its similarities to Super Wonder Boy, The Viking Child has better visuals and brilliant sound. It is a so great and so fun to play action platform with lots of nice details and touches. Prophecy I: The Viking Child is a must-have game in any system it's available and will surely entertain most -if not all- platform gaming fans!

GRAPHICS / SOUND
The DOS visuals are pretty close to the Atari ST version carrying the same details and the same number of colors, but running smoother. Note that the Amiga version is better than both its counterparts, in terms of colors and background details. On the other hand, the DOS sound is awesome (provided that you have a SoundBlaster compatible card or an AdLib that will just do the job fine. The only downside on this version is the lack of having both sound effects and music while playing.

GAMEPLAY VIDEO
In our gameplay video below you may watch the Atari ST, Amiga and DOS versions of the game.
 
Screenshots
  • The Viking Child
  • The Viking Child
  • The Viking Child
  • The Viking Child
  • The Viking Child
  • The Viking Child
  • The Viking Child
  • The Viking Child
 
Gameplay sample
 
Comparable platforms
Atari ST
Commodore Amiga OCS/ECS
PC MS-DOS
 
Hardware information

PC (ms-dos based)

PC (ms-dos based)CPU: Various processors from Intel,AMD, Cyrix, varying from 4.77Mhz (Intel 8088) to 200Mhz (Pentium MMX) and up to 1995 (available on this site)
MEMORY: 640Kb to 32MB RAM (typical up to 1996)
GRAPHICS: VGA standard palette has 256 colors and supports: 640x480 (16 colors or monochrome), 640x350 in 16 colors (EGA compatability mode), 320x200 (16 or 256 colors). Later models (SVGA) featured 18bit color palette (262,144-color) or 24bit (16Milion colors), various graphics chips supporting hardware acceleration mainly for 3D-based graphics routines.
SOUND: 8 to 16 bit sound cards: Ad-Lib featuring Yamaha YMF262 supporting FM synthesis and (OPL3) and 12-bit digital PCM stereo, Sound Blaster and compatibles supporting Dynamic Wavetable Synthesis, 16-bit CD-quality digital audio sampling, internal memory up to 4MB audio channels varying from 8 to 64! etc. Other notable sound hardware is the release of Gravis Ultrasound with outstanding features!
read more...
The PC (ms-dos based) (default) color palette
CGA: 16-color palette (4 on-screen)
EGA: 64-color palette (16 on-screen)
VGA: 256-color palette (256 on-screen)
 
Comments
No comments added yet
 
Login to leave your message!
 
Our featured games
Lethal Species
Play old-school now!
Music Player!
Play ZX on-line!!
Play CPC on-line!!
Boot Screens!
Retro-games Trivia!
Old-school Crossword!
Is this my palette?
The logo evolution!
Manuals!
Beat them All!
Design & Developed by ndial
Google+
 
Free counters!