This is one of the best Tetris-clone games released in 1990 as a freeware for the Sam Coupe home computer.
Review
STORY / GAMEPLAY As it is understandable, there's no actual story on a Tetris game. Also, there's not much to say about the gameplay as it's a rather typical Tetris-style game. All you have to do is to stay sharp, be quick and match the dropping pieces creating a horizontal line of ten blocks without leaving any gaps, without letting the screen to overflow with blocks.
GRAPHICS / SOUND The game offers a very decent in-game music and digitized pictures on the background graphics. You have the option to disable the background pictures in case they are hard to the eye; so you can play in a black background (a feature that some people find it particularly useful and less confusing). Fortunately the game uses digitized background pictures in gray scale (so there's no confusion with the colored moving blocks).
OVERALL As all Tetris (and Tetris-clone) games, this version is very addictive and it needs some nice practice to think fast where to place the next block coming.
Screenshots
Sound samples
Intro music:
In-game sound:
Gameplay sample
Hardware information
Sam Coupe
CPU: ZiLOG Z80B @ 6 MHz MEMORY: 32 KB ROM, 256KB or 512KB RAM (up to 4.5MB externally added in 1MB packs) GRAPHICS: Palette of 128 colours. Supports 256x192 (16 colours), 512x192 (4 colours), 256x192 (2 colours) and Mode 1 at 256x192 matching the display and colors of the ZX Spectrum. Was possible to display all 128 colors on screen in static images. SOUND: Six channel, 8 octave stereo sound by Philips SAA 1099 chip.