The popularity of the original version (Amiga) of the game, led to immediate ports to many other platforms: Panasonic 3DO, Acorn Archimedes, Amstrad CPC, Apple IIGS, Macintosh, Atari Lynx, Atari ST, Commodore 64, Amiga CD32 Amiga CDTV, MS-DOS, Nintendo NES, SNES, Game Boy, Game Boy Color, MGT SAM Coupe, Sega Game Gear, Sega Master System, Sega Mega Drive (Genesis), Sinclair ZX Spectrum!
STORY / GAMEPLAY
The game is divided into a number of levels featuring both destructible landscape elements such as rocks and indestructible sections such as steel plates. There are also numerous obstacles including gaps, high walls, pools of water or lava spots and several traps. Each level includes one or more entrance points and one or more exit points. The goal is to guide a certain percentage of the little blue-shirted Lemmings, from the entrance to the exit, by clearing or creating a safe passage through the landscape. Each lemming will walk in one direction ignoring any other lemming in its way unless assigned to a special task (available in the bar at the bottom section of the screen) to help making a path to the desired destination. Those tasks mainly involve: Climbing, Blocking, Manufacturing, Punching, Digging, Mining and the most impressive: Blasting! Those skills are available based on the level design (not all of them are always available). Note that, the little green-haired Lemmings will die if they fall from too high, into water or lava, off the map, or get caught in a trap; they also die after being assigned to perform the blasting/bomber skill.
The control system is great and entrusted to the mouse that proves, as always, perfect for this type of games. Just for the record, note that the video game console version supports only the gamepad which makes it frustrating enough but overall, Lemmings is an excellent puzzle game that will keep you interested for many hours!
GRAPHICS / SOUND
Sam Coupe is known for its advanced graphics and sound hardware at the time of its release. This port is not an exception and Lemmings is a game that could easily show its advance 8bit hardware capabilities. The graphics are very good, almost identical to the original 16bit Amiga and Atari ST versions. OK, this game was never supposed to have excellent graphics, but the Sam Coupe version is very impressive. The graphics, although they are top quality, work very well and are more than adequate. They are small but detailed and definitely up to the usual Psygnosis standards. In particular, the sprites' animation is top notch on the MGT! The sound is good too, featuring all the original in-game tunes, but failing to perform the sampled sound effects of the Amiga.