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Handheld: 57
16/32bit Computers: 830
8bit Computers: 416
8bit Consoles: 58
16bit Consoles: 82
32/64bit Consoles: 107
128bit Consoles: 28
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Currently: 16
Best on 8bit micro!
International Karate + - Commodore64
Xyphoes Fantasy - AmstradCPC
Arkanoid II - AmstradCPC
Pang - AmstradCPCPlus
Wrath of the Demon - Commodore64
Night Hunter - AmstradCPC
Barbarian - AmstradCPC
Prince of Persia - SamCoupe
Lemmings - SamCoupe
Best on 16bit micro!
Turrican II - Amiga
Shadow of the Beast - Amiga
Jim Power - Amiga
Agony - Amiga
Turrican 2 - AtariST
Project X - Amiga
Super Frog - Amiga
Flashback - Amiga
Dark Seed - Amiga
Flashback - Archimedes
Warlocks - Archimedes
Cannon Fodder - Amiga
Turrican II - PC
Universe - Amiga
Hurrican - PC
Tyrian - PC
Super Stardust - AmigaAGA
Pac-Mania - X68000
Best on 8bit consoles!
Best on 16bit consoles!
Jim Power - snes
Donkey Kong Country - snes
Aladdin - snes
Comix Zone - Megadrive
Alien Soldier - Megadrive
Blazing Lazers - pcengine
Raiden - pcengine
Super Star Soldier - pcengine
Best on 32bit consoles!
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Game info

Blazing Lazers

Blazing Lazers
GenreShoot em Up
DeveloperHudson Soft
PublisherHudson Soft
Reviewed byndial
Blazing Lasers (aka Gunhed in Japan) is a great, arcade quality, vertical-scrolling shooter praised for bringing the PC Engine/SuperGrafx 16 hardware to its limits!
Blazing LazersSTORY / GAMEPLAY
You are a pilot and your mission is to destroy the Dark Squadron and its eight different Super Weapons. The game takes you through nine (9) levels/areas and each area contains one or more bosses, all of which must be destroyed before proceeding further in the game. (A typical shoot 'em up scenario!) Your spaceship features a rapid-fire main laser cannon, which can either be upgraded or transformed into other types of weapons by collecting various power-ups (shown with Latin numbers). You may also collect optional power-ups to help fight through the game such as "multi-bodies" that shadow their actions, homing missiles, shields and enhanced firing capabilities named "full fire". You must never forget your limited supply of cluster bombs! To be honest, this game reminds me of the great shoot 'em up "Wings of Death" on the 16bit Amiga and Atari ST home computers! And it's equally amusing and fun to play!

Graphically, Blazing Lazers is a candy to the eye! It features a nice selection of colors and multi-layer parallax scrolling with lots of enemy sprites on screen at once! One thing is for sure; this game will impress you, by showcasing the GPU prowess of the PC-Engine. The animations are smooth, without a single slowdown issue and give an arcade quality feel to the whole experience. In terms of sound, the game uses pretty nice in-game tunes and stereophonic sound FX. Blazing Lazers is a greatly done shoot 'em up that will bring the arcades into your home!
  • Blazing Lazers
  • Blazing Lazers
  • Blazing Lazers
  • Blazing Lazers
  • Blazing Lazers
  • Blazing Lazers
Gameplay sample
Hardware information

PC-Engine / TurboGrafx-16 / TurboDuo

PC-Engine / TurboGrafx-16 / TurboDuoCPU: HuC6280 8bit at 3.6MHz
GRAPHICS: Dual 16-bit GPUs (HuC6260 Video Color Encoder, HuC6270A Video Display Controller), 64KB VRAM,
482 colors at once out of 512, 64 hardware sprites,
Supports: 256 x 256 to 320x256 flicker free interlaced screen resolution.
A 512x256 mode is possible through fiddling with registers, but not
SOUND: Capable of generating clear digitized sounds and harmonized music. Use of "Turbo Booster" add-on, could generate stereo sound.
The PC-Engine / TurboGrafx-16 / TurboDuo (default) color palette
9-bit RGB 512-color palette (482 on-screen)
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