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Game info

Lady Sword

Lady Sword
DeveloperHacker International
PublisherGames Express
Reviewed byndial
Lady Sword is a Role-Playing game, developed by Hacker International and published by Games Express. The game was released only in Japan in 1992.
OK, this is a non-licensed PC Engine dungeon crawler RPG with a rather interesting twist of confusion and mild adult themes. The game is written specifically in Japanese and some unofficial projects began much later in translating the game to English. This game follows the classic formula (introduced by the fantastic Dungeon Master) and it takes you to a magical world inside a dungeon style building. But unfortunately, if you don't speak Japanese, you won't be able to last long. So you wander through this maze until you meet a mid boss, after which you get a full screen picture of a dressed up woman. Then, if you manage to beat the main boss in that level of the dungeon, you get the same girl's picture but without her clothes. Be prepared for tons of random encounters though since you are literally attacked almost in every 2 steps. There are no puzzles involving items so you don't have to figure anything out. All you have to do is to find your way through the maze. The only thing that annoyed me was that there are some strange figures who pop up almost everywhere and talk to you.

The graphics are OK and have a nice selection of colors! The movement of your character is nicely performed and the enemies are quite large even though they are static! There is a ton of different types of enemies with some of them so large that they take up almost the whole playing window. The sound that covers the game consists of a nicely composed in-game music score and some minor sound effects.
  • Lady Sword
  • Lady Sword
  • Lady Sword
  • Lady Sword
  • Lady Sword
  • Lady Sword
  • Lady Sword
Gameplay sample
Hardware information

PC-Engine / TurboGrafx-16 / TurboDuo

PC-Engine / TurboGrafx-16 / TurboDuoCPU: HuC6280 8bit at 3.6MHz
GRAPHICS: Dual 16-bit GPUs (HuC6260 Video Color Encoder, HuC6270A Video Display Controller), 64KB VRAM,
482 colors at once out of 512, 64 hardware sprites,
Supports: 256 x 256 to 320x256 flicker free interlaced screen resolution.
A 512x256 mode is possible through fiddling with registers, but not
SOUND: Capable of generating clear digitized sounds and harmonized music. Use of "Turbo Booster" add-on, could generate stereo sound.
The PC-Engine / TurboGrafx-16 / TurboDuo (default) color palette
9-bit RGB 512-color palette (482 on-screen)
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