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Game info


GenreArcade Platform
PublisherSony Computer Entertainment
Reviewed byP.Dial
The Adventures of Lomax is a platform game developed in 1996 by Psygnosis for the Sony Playstation console and the PCs.
The Adventures Of Lomax is based on the great Lemmings series of games developed by Psygnosis in the early 90s and astonished the Amiga and Atari ST owners. A mad magician named Evil Ed has taken over the Lemming Land and put some dark spells on the Lemmings, turning them into demonic creatures. You are Lomax, a courageous little Lemming that survived from the spells and must now fight back and save the rest of your freinds. As a Lemming you already have some extra powers such as building a bridge and more. You wear a magic helmet that helps you set each imprisoned Lemming free. On the way, more enemies and obstacles appear to make your quest even more challenging! But apart from the living ones you are also called to mind the lethal gaps while jumping. The gameplay reminds us of a classic 2D platform of the past where you run, jump and hit. The difference is that Lomax is a very tough game that can be frustrating at times since a wrong move or jump can take you way back!

The game is in 2D and features awesome, colorful, very artistic visuals effects and backgrounds, a variety of nicely done sprites and smooth animation. The sound is equally great and includes almost all the cool sound effects and the great music taken directly from the Lemmings series we all loved.
  • Lomax
  • Lomax
  • Lomax
  • Lomax
  • Lomax
  • Lomax
Gameplay sample
Hardware information

Playstation (PSOne)

Playstation (PSOne)CPU: MIPS R3000A-family R3051 @ 33.8688 MHz
MEMORY: 2MB of main RAM, 1MB Video RAM, 512KB Sound RAM
GRAPHICS: Handled by CPU, Maximum of 16.7 million colors (24-bit color depth), Resolutions from 256x224 to 640x480, Unlimited color lookup tables, Maximum of 4000 8x8 pixel sprites with individual scaling and rotation, # Flat or Gouraud shading, and texture mapping, Emulation of simultaneous backgrounds (for parallax scrolling)
SOUND: ADPCM sources with up to 24 channels and up to 44.1 kHz sampling rate
The Playstation (PSOne) (default) color palette
24bit RGB 16,7 million-color palette (all on screen)
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